Base Class: Barbarian
Just a fire-themed barbarian.
Fire Dancer
You gain resistance to fire damage and learn the produce flame and control flames cantrips. Constitution is your spell casting ability for each of these, and any DC associated with them equals 8 + proficiency bonus + constitution modifier
Inner Flames
When you rage, dark flames wreathe around your body shedding bright light for 15 feet and dim light for an additional 15 feet. As a bonus action, or as part of the same bonus action to start your rage, you can cause the flames wreathing around you to flare, lashing out at creatures within 10 feet of you. Creatures within 10 feet must make a concentration saving throw or take 2d6 fire damage, taking half damage on a save. This damage increases This damage increases to 3d6 at 6th level, 4d6 at 10th level, and 5d6 at 14th level. The DC for this saving throw equals 8 + proficiency bonus + constitution modifier
Inner Inferno
The fire raging from you is now so hot that while your Inner Flames feature is active, creatures within 5 feet of you automatically take 1d4 fire damage at the start of their turns, or the first time they enter its range. This damage increases to 1d6 at level 10 and 1d8 at level 14. In addition, flammable objects in this range that aren't being worn or carried automatically catch flame.
Blinding flames
The light shed by your inner flames feature has grown. You now shed bright light for 30 feet and dim light for an additional 30 feet.
When you take damage, you can use your reaction to cause the flames wreathing around you to flare, forcing every creature within 30 feet of you to make a concentration saving throw or be blinded for one minute. The saving throw equals 8 + proficiency bonus + Con modifier. They can remake this saving throw at the end of each of their turns. You may use this feature a number of times equal to your proficiency bonus.
Soul of the Wildfire
You are immune to fire damage while raging.
In addition, the range of your Inner Inferno Feature grows to 10 feet.
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