Base Class: Barbarian
Hungering Rage: At 3rd level the heart of the Path of the Wendigo lies an unquenchable hunger for dominance. When a barbarian of this path enters a rage, they channel the primal essence of the wendigo, gaining temporary hit points equal to their Constitution modifier at the start of each turn.
Revitalizing Feast: Beginning at 3rd level, your connection to the primal hunger of the wendigo grants you the ability to draw strength from the consumption of the fallen.
Frozen Stalker: Upon reaching 6th level, you gain the ability to move through icy terrain without impediment, and you leave no tracks behind. Additionally, you have advantage on Dexterity (Stealth) checks made while in snowy or icy environments.
Uller's Howl: Upon reaching 10th level, You can release a loud, terrifying, and cold Howl. Enemy Creatures within a 30ft of you make a wisdom save against your spell save DC (8 + proficiency + wisdom) on a fail they become frightened for 1 minute and can reroll the save on each of their turns. The Howl causes snow to start heavily falling which creates difficult terrain and lasts for the duration of your rage. can be used twice while raging per long rest.
Frostbitten Monstrosity: When reaching 14th level, your rage grows in strength granting you 3 new abilities:
- Frozen Wrath: whenever you gain temp hp you generate an icy blast 30ft around you dealing damage equal to your temp hp
- Icy Resilience: you gain resistance to cold damage while raging, becomes immunity if you stand within your difficult terrain
- Chilling Presence: Your mere presence chills the hearts of those around you, instilling fear and dread in your enemies. Creatures within your aura have disadvantage on saving throws against being frightened while you're raging.
Hungering Rage
Hungering Rage: At 3rd level the heart of the Path of the Wendigo lies an unquenchable hunger for dominance. When you enter a rage, you channel the primal essence of the wendigo, gaining temporary hit points equal to your Constitution modifier (at least 0) + your proficiency bonus every turn. (p.s. it dont stack funny guy)
Revitalizing Feast
When you consume the flesh of a recently deceased creature, you regain a charge of your rage. This can be a full meal or even a mere taste of flesh, as long as it satisfies the primal hunger within you.
Frozen Stalker
Frozen Stalker: Upon reaching 6th level, you gain the ability to move through icy terrain without impediment, and you leave no tracks behind. Additionally, you have advantage on Dexterity (Stealth) checks made while in snowy or icy environments.
Uller's Howl
Uller's Howl: Upon reaching 10th level, You can release a loud, terrifying, and cold Howl. Enemy Creatures within a 30ft of you make a wisdom save against your spell save DC (8 + proficiency + wisdom) on a fail they become frightened for 1 minute and can reroll the save on each of their turns. The Howl causes snow to start heavily falling which lowers visibility which lasts for 30 seconds (Does count as a snowy environment while it lasts). can be used twice while raging per long rest.
Frostbitten Monstrosity
Frostbitten Monstrosity: When reaching 14th level, your rage grows in strength granting you 3 new abilities:
- Frozen Wrath: whenever you gain temp hp you generate an icy blast 30ft around you dealing damage equal to your temp hp
-
Icy Resilience: you gain resistance to cold damage while raging, becomes immunity if you stand within your difficult terrain
-
Chilling Presence: Your mere presence chills the hearts of those around you, instilling fear and dread in your enemies. Creatures within your aura have disadvantage on saving throws against being frightened while you're raging.
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