Base Class: Barbarian
Colossal Impact
3rd-Level Path of the Colossal Reckoning Feature
Starting when you choose this path at 3rd level, Fueled by your rage, you become a force to be reckoned with on the battlefield, dominating the space around you. While raging, your melee strikes carry such weight that they can physically manipulate your foes' positions. Once per turn, when you damage a creature with a melee attack while raging, you can compel the target to make a Strength saving throw (DC 8 + your proficiency bonus + your Strength modifier). Upon failure, you forcefully push the target 5 feet away from you. Simultaneously, you can opt to advance 5 feet into the target's former position, asserting your dominance over the battlefield with every strike.
Mountain's Blessing
3rd-Level Path of the Colossal Reckoning Feature
Your rages pull strength from the primal might of giants, transforming you into a hulking force of destruction. While raging, you gain the following benefits:
Colossal Defense. While ragging you can't be knocked prone or moved against their will unless they become unconscious.
Mountain's Stature. Your reach increases by 5 feet, and if you are smaller than Large, you become Large, along with anything you are wearing. If there isn’t enough room for you to increase your size, your size doesn’t change.
Earthshaker's Fury
6th-Level Path of the Colossal Reckoning Feature
Beginning at 6th level, Your melee strikes become seismic assaults, gaining the Siege property, dealing double damage to objects and structures. Against constructs, your attacks deal an additional 1d8 damage.
Colossal Momentum
10th-Level Path of the Colossal Reckoning Feature
Your affinity with the immense strength of giants grants you the power to manipulate the flow of battle, hurling both friend and foe alike with staggering force. While in the throes of rage, as a bonus action, you can select one Medium or smaller creature within your reach and propel them to an unoccupied space you can see within 30 feet of yourself.
Any creature unwillingly subjected to this ability must succeed on a Strength saving throw (DC equals 8 + your proficiency bonus + your Strength modifier) to resist the effect. If they fail or choose not to resist, they are forcefully moved to the designated location.
Should the propelled creature find themselves without a stable surface at the conclusion of this movement, they will plummet, enduring normal falling damage and landing prone.
Primordial Juggernaut
14th-Level Path of the Colossal Reckoning Feature
The primordial power of your rage intensifies. When you rage, your reach increases by 10 feet, your size can increase to Large or Huge (your choice), and you can use your Colossal Momentum to move creatures that are Large or smaller.
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