Base Class: Barbarian
The Path of Carnage is a barbarian subclass embodying the relentless pursuit of destruction on the battlefield. These barbarians revel in chaos, their rage a force of violence aimed to maim, murder, and destroy. At their core, they are masters of brutal combat, striking with ferocity and leaving devastation in their wake. With each blow, they unleash a torrent of carnage, their relentless assault driving fear into the hearts of their enemies.
KILL!
When you choose this path at 3rd level, your rage becomes even more ferocious, driving you to seek the thrill of the kill. While raging, when you take the Attack action on your turn, you can make one additional melee weapon attack as part of that action. This feature can be used a number of times equal to your Strength modifier (minimum of once). You regain all expended uses when you finish a long rest.
MAIM!
At 6th level, you gain the ability to inflict devastating wounds upon your foes. When you score a critical hit with a melee weapon attack while raging, you can roll one additional damage die for the attack. Additionally, the target suffer disadvantage on attack rolls until the end of your next turn.
MURDER!
Upon reaching 10th level, your prowess in combat reaches lethal heights. While raging, your melee weapon attacks score a critical hit on a roll of 18 to 20. Additionally, when you score a critical hit, you can roll one additional damage die for the attack.
DESTROY!
At 14th level, your thirst for destruction knows no bounds. Once per rage, when you reduce a creature to 0 hit points with a melee weapon attack, you can immediately make another melee weapon attack as a free action. For this attack, you regain all of your movement of any movement type and don't trigger opportunity attacks while moving.
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