Cleric
Base Class: Cleric

Prometheus, sculptor of mankind and traitor to the gods, was bound eternally to a rock for stealing divine fire and giving it to mortals. To praise Prometheus is to defy Zeus himself, and only the most rebellious and primal of souls dare worship the Titan. Yet the few who do seek to be his champion receive his most precious gift, fire, as well as the gift to mold earth and imbue it with life and power themselves. Perhaps with enough forethought and devotion, Promethean clerics can unbind their patron and take revenge on the gods who placed him there.

SPELL LEVEL SPELLS

1st

burning hands, hellish rebuke

2nd

flaming sphere, scorching ray

3rd

fireball, meld into stone

4th

stone shape, wall of fire

5th

awaken, wall of stone

Bonus Cantrip

When you choose this domain at 1st level, you gain the fire bolt cantrip if you don’t already know it.

Gift of Clay

When you or an ally you can see within 30ft takes damage, you can use a reaction to encase them in clay, reducing the damage of that attack by 2 hit points per cleric level. You regain the use of this ability on a short rest.

Channel Divinity: Gift of Fire

Starting at 2nd level, you can use your Channel Divinity to imbue an attack with fire.

When you or an ally within 30ft of you hits with an attack, you can use your reaction to channel divinity, adding 2d10 + your cleric level in fire damage to the attack. Additionally, the target of the attack must make a Constitution Save or be set on fire. On a failed save, the target takes 1d6 fire damage at the start of each of its turns. It may use an action to put out the fire.

Gift of Life

Beginning at 6th level, the fire spells you cast heal you as well. When you cast a spell of 1st level or higher that deals fire damage to a creature, you regain hit points equal to 2 + the spell’s level.

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Gift of the Titan

Starting at 17th level, you can use an action to create a clay copy of yourself within 30ft. The copy has half your hit points, 18 AC, and a melee attack that uses your melee attack bonus and does 2d8 + 5 bludgeoning damage. It has all of your abilities except class abilities, and it can use your spell slots while maintaining its own concentration. It acts directly after you in the initiative order. It lasts for 1 minute or until killed. You regain the use of this ability after a long rest. This copy is a divine life form independent of the weave of magic, and thus it is unaffected by effects like dispel magic.

Previous Versions

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7/7/2019 4:08:03 AM
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7/7/2019 4:10:45 AM
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