Monk
Base Class: Monk

Monks of the Way if the Dancing Dragon have studied the movements and abilities of dragons. You have trained to replicate these.

Spiritual Wyrmling

When you chose this tradition, pick a dragon type. You become resistant to that dragon’s damage type and gain a breath weapon attack of that damage type. You can use this with the use of a Ki point, it counts as a monk weapon, and it deals 2d6 damage. The damage scales to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 17th level.

Dance of Dragons

You have learned to dance like the dragon. At the use of one Ki point, you may use one of the following abilities which reflect your chosen draconic study:

Choreographic Wings: Elemental wings sprout from your back. They have the strength to carry you if you are without armor. For the next hour, you have a fly speed equal to half your walk speed, rounded down to the nearest five feet.

Head of the Drake: Your head is engulfed in the element associated with your dragon. For the next hour, you gain proficiency in Intimidation. If you already have proficiency in Intimidation, you gain expertise instead. You also may take an action to attempt to frighten up to three foes within 30ft of you.

Wyrm’s Glare: Your eyes glow an eerie yellow. For the next hour, you can see an additional 60ft in the dark as if it way dim light.

Fists of Dragonbreath: You engulf your fists in the element associated with your dragon. For the next hour, your unarmed strikes deal an additional 2d6 damage. The damage type is determined by your chosen dragon, refer to the dragon breath weapon chart.

Draconic Lore

You have learned all about dragons and their history. You have advantage on History checks involving dragons and any events surrounding them.

Draconic Form

You have become strong as a dragon. You can, as an action and the use of 3 Ki points, partially transform into a draconic form. When you do this, you gain temporary hit points equal to double your monk level plus your constitution modifier (minimum of +1); resistance to non-magical bludgeoning, piercing, and slashing damage, and you can use your breath weapon without the use of a Ki point. This lasts until your temporary hit points are reduced to zero, or you willingly return to normal. The temporary hit points can be regenerated if you use your action to do so.

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