Base Class: Paladin
This is for those who seek to control the limitless aspect of time.
Channel Divinity
3rd-level Oath of Limitless Time feature:
When you take this oath, you gain the following two Channel Divinity options.
Aura of Future Sense - You can grab a glimpse of the future. As an action, you and your chosen allies within 10 feet of you become more difficult for enemies to hit for a duration of 1 minute. The chosen allies must remain within 10 feet of you during this time. Enemies will have a disadvantage on their attack rolls against you and the chosen allies until your concentration is broken or the duration of this feature ends.
Time Hold - You can change the passage of time to stop others in their place. As an action, you can present your holy symbol. Pick a number of creatures up to your Charisma modifier that are within 30 feet of you. These creatures must make a Wisdom saving throw. If they fail to save, they will become incapacitated for a minute and will have a speed of 0, or until they take damage.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
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3rd |
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5th |
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9th |
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13th |
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17th |
Shielding Aura
7th-level Oath of Limitless Time feature:
You now possess the ability to manipulate time to your advantage during combat. By using your bonus action, you can select up to your proficiency bonus number of creatures within 20 feet of you and grant them a +2 bonus to their Armor Class until the start of your next turn. The selected creatures will continue to receive the bonus even if they move out of your range. You can use this ability a number of times equal to your Charisma bonus.
At 18th level, shielding aura extends to 30ft.
Swap Space
15th-level Oath of Limitless Time feature:
When a friendly creature within 20ft takes melee or ranged damage, you can use your reaction to switch places with them and gain resistance to the damage. You can do this once per long rest.
Master of Time
20th-level Oath of Limitless Time feature:
You have become a master of time, bending it to your will. As an action, you can call upon the hands of time to grasp the limitless powers of time. For 1 minute, you gain the following benefits:
- You cannot suffer from disadvantage on any attack you make. Attacks against you cannot benefit from advantage.
- You are under the effects of the Blink spell. This effect cannot be dispelled.
- At the start of each round, you can choose when to act on the initiative table, regardless of your starting initiative.
You can only use this feature once a day.
Previous Versions
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8/17/2023 2:41:04 AM
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3/31/2024 1:07:00 AM
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4/21/2024 4:10:46 AM
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