Base Class: Barbarian
Finding Brutality in rage, barbarians of the path of brutality are masters of ending their foes quickly and efficiently. They excel at exploiting moments and spots of weakness to deal massive damage.
The Mighty Must Rule
At 3rd level, when you hit a creature, if your strength score is higher than theirs add 1d4 damage of your weapon's type to the damage of each of your attacks.
Lay Low the Weak
At 6th level, You add your strength modifier twice to athletics checks to shove a creature prone. Additionally, you always add your The Mighty Must Rule damage if the creature you hit is prone, regardless if their strength score is higher than yours.
Subjugation of the Mind
At 6th level, Whenever you critically hit a creature, all creatures of your choice within a 60ft. radius and line of sight must make a wisdom saving throw (DC = 8 + your proficiency bonus + your strength modifier) if they fail, they gain the Frightened condition and their speed is reduced to 0 for 1 minute. each creature can make a wisdom saving throw against this feature at the end of it's turn, ending the effect on a success. The creature you critically hit automatically fails it's first saving throw against this feature.
Execute the Unworthy
At 10th level, The number you need to roll to critically hit is reduced by a number equal to half your rage damage bonus, rounded down. If you are attacking a creature that is prone, you reduce the number you need to roll to critically hit by your full rage damage bonus instead.
Destruction of the Shrine of your Enemies
At 14th level, once per round, when you take the Attack action you can forgo your multi-attack feature to make a single devastating attack instead. This attack cannot have advantage. If you hit, this attack's damage is doubled. If this attack hits a prone creature, it's damage is tripled instead.
You can make this attack a number of times per long rest equal to your rage damage bonus.
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