Base Class: Rogue
Using scrap you assemble cruel makeshift weapons
Improvisation
When you choose this archetype at 3rd level, You can activate a sneak attack on any hit with a scrap weapon
Improvised Weaponry (Tier 1)
Starting at 3rd level, you are able to improvise Scrap to make scrap pistols these have scrap attachments that add additional effects. Gain ability to wield and create a modular Scrap pistol.
- Barrel
- Suppressor: Weapon fires Silently
- Cutting Barrel: The Barrel of the gun shreds the scrap fired into a sharp unkempt barb: Increases the bleeding damage to 1d8 for the next 5 turns to a creature
- Sleek Barrel: The barrel of the gun fires at max speed: This increases the bullet speed adding 1 more damage die to it and increasing Range
Grip- Chop saw: Add a serrated blade that spins on the top of the grip giving you a melee attack dealing 1d10 slashing damage
- Fan Fire: Release all 6 bullets in quick succession
Improvised Weaponry (Tier 2)
Starting at 9th level, You can craft a modular scrap shotguns
- Barrel
- Suppressor: Silent Shots
- Double: Can hold 2 pellets and are able to release one after another or both at once
- Steel Slab: Launch a massive steel slab with barely any range or accuracy but high damage
Improvised Weaponry (Tier 3)
You gain the ability to create a modular scrap rifle
- Barrel
- Suppressor: Silent Shot
- Cutting Chamber: Shred bullets to deal more bleed 1d8 damage once each turn for 5 turns
- Sleek Chamber: Higher bullet speed, increased damage and range
- Rusty Bayonet: Have a 1d20 melee slashing attack
- Reload
- Bolt Action: Higher Damage takes 1 action to reload
- Magazines: Allows you to reload lower damage shots in a bonus action
Scope- Iron Sight: No modifier
- High Powered: Disadvantage at close and medium range Guaranteed crit at long
Scrap Cybernetic
Starting at 17th level, you become a master scrapper able to create a prosthetic of a special type with a special effect
- InfraRed Eye: Create an eye out of scrap that gives you 100 feet of night vision and truesight
- Magnetic Arm: Create an arm that can attract any magnetic materials within 30 feet to it
- Enhanced Legs: Gain 20 feet of movement speed and 10 feet of jump height
- Powered Heart: Never get exhausted, never have to sleep, eat, or drink.
Enhanced Legs
Increase moves speed and jump height by 10 ft
Enhanced Organs
No need to eat drink sleep or breath
InfraRed Eye
Gain dark vision and True sight
Magnetic arm
Pull metal objects to you within 30 feet
Previous Versions
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5/3/2024 4:15:50 PM
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Coming Soon
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