Bard
Base Class: Bard

A Bardic College subclass based around the utilization of thunder and lightning damage. Inspired by metal and rock music.

Shocking Inspiration

Starting at 3rd level, you gain the ability to guide others with the power of the storms. Whenever a creature lands an attack roll while using your Bardic Inspiration, they deal extra lightning damage equal to your Charisma modifier.

Electric Performance

Starting at 3rd level, you can choose to strike a chord and rock your audience. Using an action, you can choose one of the following effects.

Thunder Struck

Target a creature that you see within 15ft. That creature must succeed on a constitution saving throw or take 3d8 thunder damage. On a successful save, the creature takes half damage. The creature must be able to see and hear you in order to be able to be affected by this feature. This damage increases to 6d8 at 14th level.

Vamplified

Target an area in a 15ft radius centered on you. All creatures in the area must make a Constitution saving throw against your Spell Save DC or take 3d8 lightning damage. If you deal damage, you recover hit points equal to half your Bard level (rounded down). This damage increases to 6d8 at 14th level.

Six Feet Thunder

Starting at 6th level, you can create a performance that dominates the battlefield in thunder and lightning. Using an action, you start a performance with your bardic instrument and gain an aura of 30ft around you. Whenever hostile creatures start their turn within that area, they must succeed on a Dexterity saving throw or take 3d8 lightning damage. On a successful save, the creature takes half damage.

This performance lasts for one minute and must be concentrated on as if you were casting a concentration spell. You can use this feature a number of times per long rest equal to your proficiency bonus.

Mass Inspiration

Starting at 14th level, you gain inspire crowds around you. As a 10 minute activity, consume 3 inspiration dice and target a number of creatures equal to twice your charisma modifier (minimum of 2). Those creatures gain bardic inspiration and can use the inspiration up to twice or until one hour passes.

Previous Versions

Name Date Modified Views Adds Version Actions
5/3/2024 3:05:13 PM
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