Warlock
Base Class: Warlock

The Pact of Love Warlock forges a sacred bond with their significant other, turning their devotion into a source of magical power. This unique connection allows them to protect and empower one another, sharing their strengths and shouldering each other's burdens.

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Additional Notes:

"Significant other"- When you gain this subclass, you enter into a vow of marriage with another character. That character becomes known as your Significant Other who will be identified in other class features as such. In the case of this class, Your patron is your significant other and the bond you both share is what empowers you.

Expanded Spell List

The Pact of love lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Pact of love Expanded Spells
Spell Level Spells

1st

Cure wounds, Sanctuary

2nd

Detect Thoughts, Zone of truth

3rd

Aura of Vitality, Sending

4th

Death ward, Evard's black tentacles

5th

Mass Cure Wounds, Telekinesis

Lover's Sacrifice

At 1st level, you can use your reaction to absorb damage meant for another creature within 30 feet of you. If the creature is your patron, you only suffer half of the transferred damage. You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses after a short rest.

Unspoken Bond

Also at 1st level, you learn the Message cantrip if you don't already know it, which doesn't count against your number of cantrips known. Additionally, you and your patron share a telepathic link, allowing you to communicate silently as long as you are on the same plane of existence.

Bond of the heart

At 6th level, as a bonus action, you can forge a magical bond with a willing creature within 60 feet, allowing you to cast spells as if you were in their location and granting them a bonus to their AC and saving throws equal to half of your proficiency bonus for 1 minute. If the bonded creature is your patron, they cannot be critically hit. This feature can be used once per short rest.

Guardians Sanctuary

At 10th level, your pact grants you the ability to create a protective aura that safeguards you and your allies during rests. While taking long rest, you create a magical sanctuary that prevents you and your allies from being surprised. This vigilant protection extends out to a 30-foot radius, wrapping your resting area in a subtle, protective magic that alerts you to danger and prevents ambush.

Additionally, when you or any allies within your sanctuary spend Hit Dice to regain hit points, they gain hit points equal to your Warlock level doubled.

If your patron (Significant other) spends their long rest within your sanctuary, they gain temporary hit points equal to your Charisma modifier plus your warlock level at the end of the rest.

Soulbound Sacrifice

At 14th level, your bond with your patron empowers you to make the ultimate sacrifice for your allies.

When an ally within 60 feet of you is reduced to 0 hit points, you can use your reaction to transfer your vitality to them. The ally is healed for an amount equal to your maximum hit points, and you are then reduced to 1 hit point. If the ally the ally you heal is your patron, you also recover hit points equal to half the amount transferred.

This feature can be used once per Short rest.

Previous Versions

Name Date Modified Views Adds Version Actions
5/4/2024 1:54:59 PM
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