Base Class: Warlock
You have made a pact with an ancient dragon, powerful magical beings from ancient bloodlines. The nature of your patron depends upon the dragon in question. These patrons can include the evil chromatic dragons, the good metallic dragons, even the otherworldly planar dragons or mysterious song dragons. As a result, the pact depends upon the patron, a lawful metallic dragon patron might implore you to watch over the innocent, while a chromatic dragon patron might command you to gather riches for their hoard. Dragons powerful enough to initiate a pact are ancient beings, these include the platinum dragons, Tamara and Landys, Tiamat the Dragon Queen, Bahamut, Ashardalon, and even planar dragons from Shadowfell or the Astral Sea.
Draconic Patron
At 1st level, you choose one type of dragon as your Patron. The damage type associated with each dragon is used by features you gain later.
Draconic Patron
| DRAGON |
DAMAGE TYPE |
|---|---|
|
Black |
Acid |
|
Blue |
Lightning |
|
Brass |
Fire |
|
Bronze |
Lightning |
|
Copper |
Acid |
|
Gold |
Fire |
|
Green |
Poison |
|
Red |
Fire |
|
Silver |
Cold |
|
White |
Cold |
You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.
Black Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Blue Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Brass Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Bronze Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Copper Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Gold Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Green Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Red Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Silver Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
White Dragon
At 1st level, you choose one type of dragon as your patron. The damage type associated with each dragon is used by features you gain later.
Expanded Spell List
Your Draconic Patron lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Draconic Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
|
|
2nd |
|
|
3rd |
|
|
4th |
|
|
5th |
Draconic Vitality
Your Patrons natural magic has begun to influence your very biology. Causing scales to grow from under your skin(The color is determined by what color your patron is), and when you aren’t wearing armor, your AC equals 13 + your Dexterity modifier.
Additionally, as your patrons magic flows through your body, it causes physical traits of your draconic patron to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.
Dragon's Blessing
Starting at 6th level, when you cast a spell that deals damage of the type associated with your Draconic Patron, add your Charisma modifier to one damage roll of that spell.
You also gain resistance to your chosen draconic patrons damage type
Draconic Power
Starting at 10th level, You can overcome all resistances to your patrons specific damage type
Draconic Presence
Beginning at 14th level, you can channel the dread presence of your dragon patron, causing those around you to become awestruck or frightened. As an action, you can draw on this power and exude an aura of awe or fear (your choice) to a distance of 60 feet. For 1 minute or until you lose your concentration (as if you were casting a concentration spell), each hostile creature that starts its turn in this aura must succeed on a Wisdom saving throw or be charmed (if you chose awe) or frightened (if you chose fear) until the aura ends. A creature that succeeds on this saving throw is immune to your aura for 24 hours.
During this duration, you gain immunity to the damage type of your patron
Additionally, you gain two draconic wings that sprout from your back. Giving you a permanent flight speed equal to your walking speed
This feature can be used once per Long Rest
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