Base Class: Paladin
Tenets of the Oath
The Oath of Gruumsh centers around the following tenets, which guide your character’s actions and beliefs:
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Strength Above All: You believe that strength is the ultimate virtue. The weak are meant to serve the strong, and you strive to embody this principle in all aspects of your life.
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Conquest and Domination: You seek to conquer new lands, defeat enemies, and expand your influence. Gruumsh favors those who boldly claim what they desire.
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Honor in Battle: While brutality is acceptable, honor still matters. You fight with ferocity but adhere to a warrior’s code, respecting worthy opponents and never striking from behind.
Oath Spells
You gain oath spells at the paladin levels listed in the Oath of Gruumsh Spells table. See the Sacred Oath class feature for how oath spells work.
Oath of Gruumsh Spells
| Paladin Level | Spells |
|---|---|
| 3rd | command, hellish rebuke |
| 5th | augury, spiritual weapon |
| 9th | fear, haste |
| 13th | arcane eye, summon greater demon (Tanarukk) |
| 17th | cloudkill, scrying |
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.
Gruumsh’s Wrath. As a bonus action, you can use your Channel Divinity to channel Gruumsh’s wrath. For 1 minute, your melee weapon attacks deal additional damage equal to your Charisma modifier. Additionally, you gain advantage on Strength saving throws.
Warlord’s Command. You can use your Channel Divinity to inspire a member of your warband. As a bonus action, you can issue a command to an ally within 30 feet. The ally gains advantage on their next attack roll or saving throw.
Aura of Warlord’s Dominion
Starting at 7th level, your presence on the battlefield radiates authority and inspires your allies. The aura extends 10 feet from you in every direction, but not through total cover.
When an ally within the aura is reduced to 0 hit points, they can make a Constitution saving throw (DC equal to half the damage taken or 10, whichever is higher). On a success, they drop to 1 hit point instead.
As a bonus action, you can issue a command to an ally within the aura. The ally gains advantage on their next attack roll or saving throw. If they hit with the attack, they deal additional damage equal to your Charisma modifier.
At 18th level, the range of this aura increases to 30 feet.
Gruumsh’s Gaze
At 15th level, you gain the ability to see through Gruumsh’s eye. As a bonus action, you can perceive the world as if you had true sight for 1 minute. During this time, you can see invisible creatures, illusions, and hidden objects. You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a long rest.
Avatar of Gruumsh
Upon reaching 20th level, you become an embodiment of Gruumsh’s power. You gain the following benefits:
- Your Strength score increases by 4 (to a maximum of 24).
- You gain resistance to bludgeoning, piercing, and slashing damage.
- Once per long rest, you can unleash Gruumsh’s rage, granting yourself advantage on all attack rolls and saving throws for 1 minute.
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