Base Class: Fighter
The Gunslinger is designed for high-stakes combat scenarios typical of a Western shootout. This subclass excels in quick drawing, precision shooting, and the tactical use of firearms. It's built to manage critical situations with abilities like "Deadeye Shot" for targeted multiple attacks and "Bullet Time" for slowing down critical moments, enhancing both the dramatic flair and combat efficacy of the character.
G.A.T.S. and Deadeye Dynamics
Gain Proficiency to firearms. and start with G.A.T.S. points equal to Dexterity modifier, usable for combat enhancements, advantage on firearm attack rolls or activate abilities. Regain all G.A.T.S. Points after a short or long rest.
Deadeye Dynamics
As an Action, Spend 1 G.A.T.S. point to slow time and take additional shots equal to Dexterity modifier.
G.A.T.S. Points Acquisition System
Players can gain additional G.A.T.S. points by achieving feats that demonstrate exceptional skill or bravery in line with the Western gunslinger ethos:
- Critical Success: Earn 1 G.A.T.S. point whenever you score a critical hit on an important target (e.g., a bandit leader, a rival gunslinger).
- Brave Acts: Gain 1 G.A.T.S. point by performing acts of bravery, such as saving townsfolk during a raid or standing ground when outnumbered.
- Problem Solving: Solve a significant problem for a town or group (e.g., negotiating peace between feuding factions), and earn 1 G.A.T.S. point.
- Legendary Feats: Complete a major quest or defeat a notorious outlaw, earning 2 G.A.T.S. points.
Deadeye Reaction
Spend 1 G.A.T.S. point to slow time and roll 5ft as a reaction. Giving the attacker disadvantage on their attack (to hit) roll.
Sharpshooter
Spend 1 G.A.T.S. point, as a
Your attacks ignore cover and you do not suffer disadvantage on long-range shots until after your next long rest, reflecting superior marksmanship.
Deadly Precision
Spend G.A.T.S. points to make and attack with a firearm a critical hit.
Rapid Reload
Instant reloading of firearms without using any actions.
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