Base Class: Sorcerer
A Sorcerer that uses cursed energy for attacks and has access to a variety of cursed techniques unique to the user and other special move sets. Imbuing cursed energy into attacks or using any Cursed technique or Domain Expansion uses up cursed energy from your cursed energy meter. Taking a short rest replenishes 25% of your Cursed energy limit, and a long rest fully replenishes your Cursed energy to 100%. You have a limit to how much cursed energy you can contain, deemed the "Cursed energy limit". This can gradually increase over time, and each time you level up you gain +5 cursed energy points, and can hold +5 extra points in your meter. Cursed Techniques are attacks unique to a person or to ones family clan. These can vary differently according to who the Cursed technique user is. You can choose a persons or clans innate technique, which will also dictate your domain expansion.
Cursed Meter
You have now unlocked the ability to use Cursed energy via Cursed meter. Using the Cursed energy meter allows you to imbue attacks with cursed energy, use Cursed techniques, and use a Domain Expansion. Upon reaching Level 1, you receive a meter gauging how much cursed energy you have. You can also use cursed meter to imbue energy points into a attack for a damage modifier. For example, imbuing Magic missile with +1 point would add a +1d4 damage modifier. Adding more points stacks +1d4 per point, capping at 10 points. Taking a short rest results in a 25% of your cursed energy limit being restored, and a long rest restores 100%.
Cursed Technique
A Cursed Technique is a Cursed energy based attack, with variations exclusive to each person or ones family clan. The cursed technique you choose here will dictate what domain expansion you receive in the future.
-Jogo's Cursed Technique: Jogo's cursed technique allows him to manipulate fire, lava, and other pyrokinetic sources. He can Spray Flames using 10 cursed energy points, adding a +3d8 fire damage. He can also Spray Lava by spending 20 points, resulting in +3d12 fire damage.
Reverse Cursed Technique
You can now use your cursed energy to heal your own wounds. By taking the negative energy and turning it into itself, you turn the energy positive, resulting in wounds being healed. By spending +1 Energy point you heal 1 HP. This can be stacked to heal more health.
Domain Expansion
A Domain Expansion is considered to be the peak of jujutsu society. The most powerful move in your arsenal, this is a trump move to be saved until the end of a battle, as it quickly depletes cursed energy and is rather taxing on the user.
-Jogo's Domain Expansion: When his Domain Expansion is activated, a 20ft by 20ft sphere is summoned, lasting 1 in game minute and disabling any physical or ethereal objects from entering. All attacks preformed by the user have advantage on all rolls, and have a first attack damage additional of +1d10 fire damage. This resets after every round.
Comments