Barbarian
Base Class: Barbarian

consuming foulite you use it to activate abilities now matter how much pain it inflicts on yourself

Phalite consumption

Starting at 3rd level, you can consume Phalite in doing so you take 2d6 damage onto yourself but deal damage equal to the damage that you have done to yourself to the next target that you touch but doing this while in rage the damage to the target is doubled 

regain all the damage back at the start of your next turn

consume one phalite (2d6 self damge) to imbue your weapon with the next attack becoming true damage  "true damage ignores resistances and immunities" 

add a phalite damage dice per point of exhaustion you have

foulite aura

consuming Phalite you no longer need to touch the target to activate the effect of intention but instead your body forms a light smoke that travels 15 feet from you in all directions and just need the target to be within the smoke 

you can heal people in the smoke or give up to 3 targerts disadvantage 

Phalite Jockey

tba

you can cut the consumption of phalite in half per unit but take an addition d6 of damage each time you take half a unit

Phalite Surge

consuming a unit of phalite you can take 2d6 to get an additional action once a turn you can force yourself to use it multiple time per turn in doing so you will receive a point of exhaustion   

Phalite Mastery

Consuming Phalite while raging you take half damage and deal double the damage and heal double the life of the 2d6 phalite damage dice

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