Druid
Base Class: Druid

Druids of the Circle of Transience embrace the finite nature of life, and encourage others to enjoy the fleeting time they have to the fullest. Their magic draws upon all that is beautiful and brief in the world, from the cherry blossoms of spring, to the butterfly's death and rebirth.

In turn, these druids gently invite those that squander or despoil the gift of life towards their cessation - even a sickly tree can nourish the future with its passing.

Peaceful Dissolution

2nd-level Circle of Transience feature

You beckon the soul into blissful stillness. You have a pool of tranquil energy represented by a number of d8s equal to your druid level.

As an action, you can choose one creature you can see within 60 feet of you and spend a number of those dice equal to half your druid level or less. Roll the spent dice and add them together. The creature must make a Constitution saving throw against your spell save DC.

On a failed save, the creature takes necrotic damage equal to the total plus your Wisdom modifier (minimum of one), and any damage it deals before the end of your next turn is reduced by 1 per die spent. On a successful save, the creature takes half as much damage and its damage isn't reduced.

You regain all expended dice when you finish a long rest. As a bonus action, you can expend a use of Wild Shape to regain a number of expended dice equal to half your druid level (rounded up).

Salve of Relinquished Life

6th-level Circle of Transience feature

As a reaction, when a creature within 60 feet of you is reduced to 0 hit points, you can spend a number of dice from your Peaceful Dissolution feature equal to your proficiency bonus or less. Roll the spent dice and add them together. A creature of your choice within 30 feet of you gains temporary hit points equal to the total.

Rapturous Lullaby

10th-level Circle of Transience feature

You comfort your foes with a haze of serene lethargy. As an action, you can spend a number of dice from your Peaceful Dissolution feature equal to your proficiency bonus or less. Choose the same number of creatures that you can see within 30 feet of you. Each creature must make a Wisdom saving throw against your spell save DC. On a failed save, it gains the effects of the slow spell for 1 minute, or until you use this feature again.

Creatures that die while under this effect are filled with profound acceptance, and appear to be fast asleep.

Once the effect ends, or if the creature succeeds on its saving throw against this effect, you can't use this feature on that creature again until you finish a long rest.

Blossoming Serenity

14th-level Circle of Transience feature

Dancing at the brink of death, you compel others to fall alongside you in a final display of tranquility.

If you would be reduced to 0 hit points, you can drop to 1 hit point instead. You immediately regain all dice from your Peaceful Dissolution feature, and each creature of your choice within 30 feet of you must succeed on a Wisdom saving throw against your spell save DC or fall unconscious until the end of your next turn.

Once you use this feature, you can't use it again until you finish a long rest.

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