Base Class: Ranger
As a Ronin, you wander alone through the wilds. The battlefield is your home, and the horizon is your aim. You lurk in darkness to strengthen yourself.
Shadow Striker
You have become strong in isolation. Starting when you take this archetype at level 3, you gain proficiency Stealth if you did not have it already. In addition, when you are in dim light or darkness, you have advantage on attack rolls with weapons you are proficient with. You can also ignore the penalty of being in dim light and non-magical darkness. This can only be ignored if you are in it and within your normal Darkvision distance, minimum of 30ft.
Ambush Tactics
You have become a master of skulking in the shadows. Beginning at 7th level, as a reaction to a creature walking within 5ft of you in darkness or dim light, you can make a melee weapon attack on that target at advantage. You can use your Extra Attack feature when making this reaction, only if you had not previously used it on this turn.
Veil of Darkness
You have become attached to darkness, with it seemingly follow your path. Starting at 11th level, you radiate an aura of dim light in a 30ft range. To any bystander, it is seen as dim light. To you, it is clear as day. You are always under the effect of 1/2 Cover and can Hide in 1/2 or 3/4 Cover.
Step of the Night
You have become able to move as you please when under the cover of darkness. Starting from 15th level, you can teleport up to 30ft away from you as long as the destination is in dim light or darkness. This does not count against you movement for that turn.
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