Base Class: Ranger
You have been chosen as one of nature's champions and, as such, you have been bestowed with access to magic that you otherwise would have been beyond your reach.
Nature's Blessing
At 3rd level, you gain Nature's Blessing, which allows you to cast Druidcraft, Mage Hand, Hunter's Mark, Pass without Trace, and Cure Wounds.
Elemental Bolts
At 7th level, you gain access to a fire bolt, a frost bolt, and a lightning bolt—each can be shot like arrows.
One With Nature
At 11th level, you become one with nature and gain access to additional spells.
Nature's Boon
At 15th level, nature bestows you with the ability to channel its wrath, the spirit of the forest, and its ethereal energy into extra special bolts of the arcane.
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