Base Class: Barbarian
Some barbarians come to realise that the best way to destroy their foes is through the sheer power of muscle, and wielding overwhelming masses of metal.
Titan's Grip
Beginning at 3rd level, you ignore the two-handed property on melee weapons, allowing you to wield large/heavy weapons one handed.
Whirlwind
From 6th Level, while enraged, as an Action you may spin wildly with your equipped melee weapons, hitting everyone around you. All creatures within your weapons' range must make a Dexterity Saving Throw against your DC, (8 + prof + Str).
If they fail, they are hit by your weapon and take damage as normal. If you are wielding two weapons, they are hit by both.
You may use this ability a number of times equal to your Strength modifier per long rest.
Unstoppable Force
At 10th level, whenever you use the Whirlwind feature, you break any movement impairing effects and are immune to them until the end of your turn.
A Titan in Truth
At 14th Level, whenever you are enraged, you gain the benefits of the Enlarge Spell. Your reach is increased by 5 feet.
Previous Versions
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6/28/2022 3:01:38 PM
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5/31/2024 11:34:35 AM
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5/31/2024 11:39:43 AM
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