Warlock
Base Class: Warlock

(NOT MINE, credit to Andrewmcdaniel on pintrist)


Your patron is an entity ruling over the Void, a being of pure chaos. Despite its claims of neutrality of its motivations, it has been shaping history of mankind for centuries and millenias. Beings of this sort include the Outsider; the Dead God or even the Void itself.

 

Far Reach

Starting at 1st level, you gain one of the following features of your choice.

Blink. You can use your bonus action to teleport up to 10 feet to an unoccupied space you can see. While moving this way you don't provoke oppurtunity attacks and are invisible.

You can also spend 15ft of your movement to travel 30ft instead.

Displace. You can use your bonus action to form a Void link up to 30ft from you. On your next turn you can teleport to the Void link as a bonus action, not provoking oppurtunity attacks. If Void link is 30ft from you at the end of your turn, it is destroyed. The Void link is invisible to everyone but you.

 

Blink

Blink. You can use your bonus action to teleport up to 10 feet to an unoccupied space you can see. While moving this way you don't provoke oppurtunity attacks and are invisible.

You can also spend 15ft of your movement to travel 30ft instead.

 

Displace

Displace. You can use your bonus action to form a Void link up to 30ft from you. On your next turn you can teleport to the Void link as a bonus action, not provoking oppurtunity attacks. If Void link is 30ft from you at the end of your turn, it is destroyed. The Void link is invisible to everyone but you.

Void gaze

At 6th level, you can use your bonus action or your action (your choice) to see any living creature,construct or undead within 30 feet of you.

 

Creature of Darkness

Beginning at 10th level, you gain one of the following features.

Shadow Walk. You can use your action to transform into shadow for 1 minute and become invisible. Anything you are wearing or carrying is invisible as long as it is on your person. You cease to be invisible if you attack or cast a spell. While in this form, you can make a melee attack using your spell attack bonus dealing 4d10 force damage on hit. This attack counts as attack with finnese weapon for Rogue's Sneak Attack.

You must finish a short or long rest before you can use this feature again.

Devouring Swarm. You can cast Conjure Animals as 5th level spell once per short rest. You can only summon Swarm of Rats this way.

Devouring swarm

Devouring Swarm. You can cast Conjure Animals as 5th level spell once per short rest. You can only summon Swarm of Rats this way

Shadow Walk

You can use your action to transform into shadow for 1 minute and become invisible. Anything you are wearing or carrying is invisible as long as it is on your person. You cease to be invisible if you attack or cast a spell. While in this form, you can make a melee attack using your spell attack bonus dealing 4d10 force damage on hit. This attack counts as attack with finnese weapon for Rogue's Sneak Attack.

You must finish a short or long rest before you can use this feature again.

 

Starting at 14th level, you gain one of the following features.

Apprentice. As an action you can give ability of Void Traverse and number of temporary hit points equal to half your warlock level + your Charisma modifier to number of creatures you choose, up to your Charisma modifier (minimum of one creature) for duration of 10 minutes.

You must finish a short or long rest before you can use this feature again.

Domino. As an action you can link number of creatures equal to 1 + half of your Charisma modifier (rounded up) (minimum of two creatures) within 60ft of you and within 30ft of each other. Each time any of the linked creatures takes damage, the rest of them takes half of it as force damage. If the creature doesn't end its turn within 30ft of any of the linked creatures it disconnects from the link. The link lasts for 1 round.

You must finish a short or long rest before you can use this feature again.

Apprentice

 As an action you can give ability of Void Traverse and number of temporary hit points equal to half your warlock level + your Charisma modifier to number of creatures you choose, up to your Charisma modifier (minimum of one creature) for duration of 10 minutes.

You must finish a short or long rest before you can use this feature 

Domino

Domino. As an action you can link number of creatures equal to 1 + half of your Charisma modifier (rounded up) (minimum of two creatures) within 60ft of you and within 30ft of each other. Each time any of the linked creatures takes damage, the rest of them takes half of it as force damage. If the creature doesn't end its turn within 30ft of any of the linked creatures it disconnects from the link. The link lasts for 1 round.

You must finish a short or long rest before you can use this feature 

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