Base Class: Bard
Often travelers by nature, bards of the college of gales recognize that stories are carried on the winds of change. They go where the currents take them, recording the details of their travels in songs, sonnets, and memoirs. Harnessing the winds on which stories are carried, they can use the power of the air to the advantage of allies and woe of foes.
Expanded Spell List
The College of Gales grants you the following spells. These spells count as bard spells for you but don’t count against the number of bard spells you know.
College of Gales Spells
| Spell Level | Spells |
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cantrip, 1st |
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2nd |
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3rd |
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4th |
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5th |
Swiftness of Squalls
Also at 3rd level, you can imbue those inspired by you with the swiftness of the wind. When you grant a creature a bardic inspiration die, it can use it's reaction to move up to half its movement speed without provoking opportunity attacks. As a part of this reaction, the creature optionally choose use the die to make a weapon attack, which can be made at any point during the movement. If the creature chooses to make an attack, the inspiration die is rolled and added to the attack's damage. Additionally, at 6th level, when you bestow an inspiration die to a creature, you gain extra movement equal to your movement speed and don't provoke opportunity attacks with your movement until the end of your turn.
Extra Attack
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Defensive Winds
At 14th level, you gain the ability to use your winds as a form of defense and can benefit from the speed afforded to your allies. When you grant a creature an inspiration die, they gain a +3 to AC and dexterity saving throws until the end of their next turn. You also gain gain a +3 to AC and dexterity saving throws the start of your next turn.
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