Base Class: Paladin
Tenants of the Five Thorns
Follow through on your word: Give your word rarely, but follow through when you do.
Further your goals at any cost: Results are all that matters.
Never allow Tiamat's enemies to thrive: Seek death for the enemies of your goddess.
Give shelter to the chosen of Tiamat: Be the shield of those who would further Tiamat's will.
Channel Divinity
Tiamat's Blessing
As a bonus action, imbue one weapon that you are holding with Tiamat's blessing. Roll 1d10 and check the aspect chart to determine damage type. For 1 minute, your attacks deal an additional 1d4 + your Charisma modifier damage of the rolled elemental type.
At 11th level, this damage changes to 2d4 + your Charisma modifier.
Aspect Table
| Roll 1d10 |
Aspect | Damage Type |
|---|---|---|
| 1-2 | Black Aspect | Acid Damage |
| 3-4 | Blue Aspect | Lightning Damage |
| 5-6 | Green Aspect | Poison Damage |
| 7-8 | Red Aspect | Fire Damage |
| 9-10 | White Aspect | Cold Damage |
Tiamat's Gift
As a bonus action, you can call upon Tiamat to gain a boon of her choosing for 10 minutes. Roll 1d10 and check the Gift Table below for the chosen effect.
Gift Table
| Roll 1d10 |
Gift |
|---|---|
| 1-2 | Draconic Wings |
| 3-4 | Dragon's Breath |
| 5-6 | Wyvern's Stinger |
| 7-8 | Tiamat's Presence |
| 9-10 | Dragon Scaled Hide |
At 15th level, this table expands as Tiamat has found your devotion worthy. When you roll on the Gift Table, use the amended table below for the gift bestowed.
| Roll 1d10 |
Gift |
|---|---|
| 1-2 | Draconic Wings |
| 3-4 | Dragon's Breath |
| 5-6 | Wyvern's Stinger |
| 7-8 | Tiamat's Presence |
| 9 | Dragon Scaled Hide |
| 10 | Tiamat's Soul |
Draconic Wings
You sprout large draconic wings of any color of your choosing and gain a flying speed of 60ft for the duration.
Dragon's Breath
Your chest swells with energy and you gain a fraction of a dragon's breath weapon. Roll on the Aspect Table to determine damage type. Once per turn, when you take the attack action, you can replace one of your attacks and exhale destructive energy in a 15 foot cone. A creature in this area of effect must make a Dexterity saving throw against your Paladin save DC, taking 3d6 damage of the rolled element, or half as much on a successful save.
Wyvern's Stinger
You grow a long tail with a venomous stinger attached. This stinger counts as a natural weapon, has a reach of 10ft, and uses your strength modifier for attack and damage rolls. When you take the attack action, you can replace one of your attacks with this stinger, dealing 1d12 + your Strength modifier piercing damage on a hit, and forcing the creature to make a Constitution save against your Paladin save DC or be poisoned until the end of their next turn.
Tiamat's Presence
You gain a fraction of Tiamat's Frightful Presence. As an action, you can force creatures of your choosing within 30ft of you to make a Wisdom saving throw or become frightened of you for the duration of the gift.
Dragon Scaled Hide
You grow large, hard scales over your body of any color of your choosing, granting you a bonus of +2 to your AC for the duration of the gift.
Tiamat's Soul
You are granted a portion of Tiamat's Soul, blessing you fully with her favor. You inherit all of the gifts listed on the Gifts Table.
A Dragon By Your Side
Starting at 7th level, you and friendly creatures within 10 feet of you can’t be charmed while you are conscious.
At 18th level, the range of this aura increases to 30 feet.
A Dragon Lurks Below
Beginning at 15th level, whenever you take damage from a melee attack you have a chance to trigger Tiamat's Gift. Roll 1d20 and if you roll a 19 or 20 you can use activate Tiamat's Gift without expending a use of your Channel Divinity.
You can only have one instance of Tiamat's Gift active at any time when activated in this way.
Tiamat's Champion
At 20th level, Tiamat grants you a taste of her divinity. As an action, you can take the form of a size Large dragon again gain the features listed below:
- You activate Tiamat's Soul from the Gift Table.
- All attacks made by you and against you are done with advantage.
- Your breath weapon's damage increases to 6d6 of the rolled damage type.
- Your Wyvern's Stinger deals 2d12 + your strength modifier piercing damage and its range increases to 15 feet.
Once you use this feature, you can’t use it again until you finish a long rest.
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