Base Class: Sorcerer
Blood of my father
Dark blood runs deep, maybe deeper than any other. It has been passed from father to son, from mother to daughter, and it is hard to even know who was the first person who was cursed with this abominable power...
Some believe that the Voidlands Bloodline started with consumption of a void flower, while others believe that is actually a corrupted form of vampirism. The true origin of this bloodline is long lost, however, as the power of the the Voidlands grow - the amount of members of this bloodline also grow.
Black Blood of the Voidlands
At 1st level, you gain the ability to create beads of magical energy. When you cast 1st or higher level spell, instead of unleashing its effect immediately, you can infuse it into a droplet of you black blood creating a solid bead of magic. The bead can last for up to 1 hour. When any of these beads expire or when you trigger any of them (no action required), the sealed spell effect will trigger at the bead's location as if it was casted on the bead.
This feature doesn't work will spells who require you to target a specific creature, has range of self/touch, or has a casting time greater than one action.
Solid Black Blood
When you gain Sorcery Points, you also unlock the ability to fuse magic and black blood into temporal black armor. From 1st level, when you are about to take damage, you can use your reaction to expend 1 Sorcery Point to reduce the damage you take by a number equal to your sorcerer's level.
Living Black Blood
At 6th level you learn how to infuse embers of your own mind into black blood and manifest it as a temporal ally. As an action you can expend 3 Sorcery Points to conjure a Gray Ooze in an unoccupied space within 5 feet of you. It is loyal to you and follow your mental commands. In combat its turn it comes immediately after yours and it is free to do any action available to it. It remains alive for up to 24 hours or until it is reduced to 0 hit points.
At higher levels, you can expend 12 Sorcery Points to conjure a Black Pudding instead.
Lineage of the Voidlands
From 14th level you gain permanent bodily modification as manipulation of the black blood become the second nature to you. You gain flying speed of 15 feet as flexible wings made of black blood sprout from your back, and you gain a bonus to your AC equal to your Constitution score as black blood forms tough scales on your skin.
Reactive Blood
Beginning at 18th level, any magic you channel also infuse your blood with the opposing energy allowing you to negate any damage done by your spells. Whenever a spell casted by you or triggered by one of your features is about to deal damage to you, then you can grant yourself immunity to the damage type of that spell(s). However, any other non-damaging effect will still apply on you as normal.
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