With this subclass you will be able to change how your spells work and eventually create your own spells
Artificial magics
At 1st level you gain the ability to combine the effects of thaumaturgy and prestidigitation and access to the wizard spell list
Augmented spell
allows user to replace spell parts only cantrips 1 point per level(cantrips count as 1 point) 2 points per change ex.(you change level 3 fireball to deal force damage and be an atk roll will cost 3 + 4 = 7 points)
Improved augmentation
you can now augment any spell
Create spell
allows the creation of spells after a long rest you can create a spell scroll combining spell parts of spells you have prepared including a 4th part (spell effect) after your next long rest if the spell is not used the spell will vanish (ex. You could take the spell fireball and create an atk roll force dealing 300ft ball that stops flying creatures(combined fireball and earthbind(range and effect)
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Posted Jun 5, 2024I forgot to include this
Spell parts: save/atk roll, damage type, range