Rogue
Base Class: Rogue

War has changed. Become a soldier, spy, mercenary, whatever the job in front of you needs to be. A master of stealth, you become a valuable tool to back or destroy nations, or stand for the common folk. You become both a master of stealth and combat. 

Stealth Operator

At 3rd Level, you are able to sneak into the shadows and become one with them. You gain 60 feet of Darkvision. If your character already has Darkvision, they gain an additional 30 feet.  While in darkness, you are invisible to any creature that relies on darkvision to see you in darkness. You also gain the ability to have silent conversations, and are able to use the message cantrip.

Solid Eye

At 9th level, you gain the ability to see through magical darkness. You also gain the ability to cast the spell darkness a number of times equal to your proficiency modifier per long rest. At 13th level, you gain true sight for a distance of half your darkvision.

CQC Expert

At 13th Level, your specialized training has increased your physical capabilities and reaction speed. You get advantage on all athletics and acrobatics checks and strength and dexterity saving throws. You also gain an additional reaction per round.You become a master of weaponry, gaining proficiency in any weapon as long as you spend one short rest becoming familiar with it. There is no limit to how many weapons you can become proficient in.

FOXDIE

At 17th level, you become the master of subterfuge assassinations. You must spend 7 days and 100gp developing a personalized toxin. This toxin has to be made with a specific target in mind. If you approach the target, the toxin can be distributed by touch. One hour after contact is made, the target will feel the effects. If the target has 100 hit points or fewer, it dies. Otherwise, it takes 10d10 poison damage.

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