Base Class: Sorcerer
A Hex Eater's enate abilitys are hidden beneath thier curse and negative emotions but some manage to access this power and thus become an Eldritch Blade.
Ferrum / Custodia Navitas
Ferrum and Custodia Navitas are two different abilitys in one.
Navitas
Navitas is the ground ability where it grands the caster temp hp equal to 5x the Sorcery Points used that last until you take a Long Rest.
Ferrum Navitas
Ferrum Navitas is a ability that strengthens the blade and therefor you add a Bonus equal to your Proficiency Bonus to your attack hit/ and damage rolls to your melee attacks this lasts until all the temp hp is used up.
Custodia Navitas
Custodia Navitas is a ability that toughens the sturdiness and therefor you add your Charisma modifier to your and that of an ally's AC withing 5 feet this lasts until all the temp hp is used up.
Marked as a Patron
At 1st level, you gain access to the warlock spell list and proficiency in simple and martial, as well as proficiency in every armor.
In addition, you are able to form Eldritch Pacts with a Willing creature.
Endless bond
At 6th Level you gain the ability to stack Temp Hp and in addition you are able to share spells with those you made a pact with.
Obice Navitas
Obice Navitas
Obice Navitas' passaive ability strengthenths your soul which allows you to attune to 6 additional items instead of 3.
At 14th level, Your power radiates from you like a aura. You emit a aura that can bring even the strongest foes to their knees or
Obice Ferrum Navitas
While Ferrum Navitas is activated with at least 2 Sorcery Points, you gain a physical aura of 15 feet, all creatures that would come into that aura must make a spell save against it (Your Choice of what kind of save it is.) should they fail, based on the save you may depict how it would effect them so long as it would leave them incapacitated for 1 minute. If that creature is attacked within the one minute after being incapacitated it is freed from this effect and is immune to the effect for 24 hours.
Obice Custodia Navitas
While Ferrum Navitas is activated with at least 2 Sorcery Points, you gain a physical aura of 15 feet, all creatures that would come into that aura must make a spell save against it (Your Choice of what kind of save it is.) should they fail, based on the save you may depict how it would effect them so long as it would leave them Frightened for 1 minute, this does not effect the weilder. The creature is Frightened for one minute and can try to breack out of this condition at the end of their turn after being freed from this effect it is immune to this effect for 1 hour.
Telum Gulosus
At 18th level you are able to consume a Weapon in your posession and fully destroy it no matter the magical properties it has and regain a total of sorcery points equal to your hit die andyou can heal yourself or an ally that you made a pact with for the total rolled.
In addition you can manifest a humanoid shape at will this works similarly to polymorph.
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