Barbarian
Base Class: Barbarian

Sometimes, barbarians encounter draconic forces in the course of their adventuring career. These forces can take many forms. Perhaps a dragon passed a portion of it's power onto them as it died, a draconic ancestor's blood gives them enhanced abilities, or the spirit of a dragon possesses them in the heat of combat. No matter how the barbarian comes across these powers, they are a force to be reckoned with, draconian power exuding from them and suffusing them allies. As these warriors gain experience, they become yet more terrifying manifesting the breath of a dragon and taking flight to better combat their enemies.

Draconic Form

Starting when you choose this path at 3rd level, you gain the following draconic abilities and features.

You learn to speak, read, and write Draconic or one other language of your choice.

While raging, when you take the attack action on your turn, you can replace one of the attacks with an exhalation of draconic energy in either a 15-foot cone or a 25-foot line that is 5 feet wide (your choice). Choose one damage type from acid, cold, fire, lightning, poison, force, radiant, psychic, thunder, or necrotic. Each creature in that area must make a Dexterity saving throw (DC=8 + your Constitution modifier + your proficiency bonus). If they fail the save they take 2d6 damage of the chosen type. If they succeed the save they take half damage. This breath weapon benefits from the Rage Damage bonus. The damage dealt increases to 4d6 when you reach 9th level in this class, and increases to 6d6 at 15th level. 

 

Dragon's Influence

When you reach 6th level in this class, you gain the presence of a dragon, shielding yourself and your companions from damage.

While you are raging, you create an aura that radiates 25 feet from you. You and allies within the aura gain resistance to one type of damage. You choose from acid, cold, fire, lightning, poison, force, radiant, psychic, thunder, or necrotic damage.

Draconic Resilience

Beginning at 10th level, you gain advantage on Constitution saving throws against spells and other magical effects while raging. In addition, you gain +2 Armor Class while not wearing armor.

Draconian Form

Starting at 14th level, you gain a fly speed equal to your walking speed.

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