Warlock
Base Class: Warlock

The Starfarer Incarnations were designed by an ancient civilization as a way to combat threats that were unsolvable by traditional means; the presence of threats that could, in theory, end their universe as they know it. However, they fell before the Starfarer Incarnation was set into motion by a power-hungry alliance of civilizations who feared their power should it be turned against them. They themselves utilized the stolen Starfarer Incarnation, beginning the First Incarnation and summoning the first 7 Starfarers. The newly summoned Starfarers recognized their summoner's misdeeds and destroyed them. As they were now incarnated, the Starfarers attempted to locate and purge the threats to the universe they were made for, but no such threat existed, of course- their premature summoning was a result of meddling, not purpose. Cursed with life, the original Starfarers either chose death, were lost to time, or hid away forever, after countless years of drifting. The only known remaining Starfarer was the very first one summoned, Tsukiyomi. The Starfarer System was activated 2 more times; Information of the Second Incarnation is lost to time.

The Third Incarnation created Asphodene, Eridani, and Perseus. Who initiated this ritual is unknown. This summoning was flawed, and it is unknown if the other Starfarers ever incarnated. Furthermore, the Starfarer System itself can not create life perfectly- that secret was lost with time. Mana can only flow at maximum efficiency in a naturally living vessel; as Starfarers are only partially alive, they must form a contract with a living being to exercise their power through them.

Having found a Spatial Disk, whether through means of exploration, theft, or accident, you have made a connection with a Starfarer and become their Starbearer. When you first made a connection, you were able to connect with two Starfarers, Asphodene and Eridani, and were given a choice of who's Starbearer to become.

Spatial Resonance

At 1st level, the Starfarer you chose to become Starbearer of increases your abilities to further match theirs.

Astral Resonance

If you chose to become Asphodene's Starbearer and walk the path of Astral Resonance, your abilities have been enhanced to match her flashy, chaotic style of attack. You gain +1 to your STR or DEX score, and +1 to your CHA score.

Umbral Resonance

If you chose to become Eridani's Starbearer and walk the path of Umbral Resonance, your abilities have been enhanced to match her strategic, methodical style of attack. You gain +1 to your WIS or INT score, and +1 to your CON score.

Stellar Array

At 6th level, your Starfarer gives you the Stellar Array, a passive system that can be used to further enhance your strongsuits. The Stellar Array's power scales with the power of the Starbearer, giving you more skill proficiencies at higher levels.

When using the Stellar Array at 6th level, you may choose 2 skills to gain proficiency in. Later, at 10th level, you may choose 1 additional skill to gain proficiency in and 1 skill to gain expertise in. At 14th level, you may choose one additional skill to gain expertise in.

Aspected Weapons

At 10th level, you and your Starfarer have attained a powerful enough connection for them to enhance your weapons in combat. This enhancement is called Aspecting a weapon. You gain proficiency with a simple weapon of your choice, proficiency with a martial weapon of your choice, and +5 radiant damage on any successful attacks you make with a weapon you are proficient in.

Stellar Novas

At 14th level, your connection with your Starfarer has become so strong that they can physically help you fight your foes by manipulating the world around you. These manipulations are called Stellar Novas and have a wide range of effects, similar to conventional spells. When using a Stellar Nova, you are able to cast any spell of level 5 or lower from the Warlock spell list without expending a spell slot. Spells can be cast in this way an amount equal to your proficiency bonus per long rest.

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6/19/2024 7:10:52 PM
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