Sorcerer
Base Class: Sorcerer

Your magic is tied to the very essence of your being, your blood infused with arcane power. As a sorcerer with the Everlasting Bloodline, you can transform your life force into potent spells, casting magic at the cost of your own vitality. Over time, you learn to reverse this strain, healing yourself through your spellcasting. As your mastery grows, you become more resilient to the toll of your magic, eventually achieving near-immortality, able to heal or empower your spells beyond their normal limits. The magic in your bloodline makes you a powerful and enduring spellcaster.

 

Strain Spells

Your blood pulses with arcane power, ready to be unleashed at a moment’s notice. As an action, you can turn your very blood into raw magic, casting a spell without expending a spell slot. This comes at a cost, as your lifeblood is consumed in the process, causing you to take damage equal to a roll of your highest hit die times the level of the spell plus the number of strain spells you've used today. Alternatively, lower a concentration check DC for each 1 you lower the DC by you take damage equal to the spells level.

Reverse Strain Spells

Harness your spells to heal yourself. When casting a spell, regain hit points equal to a roll of your highest hit die times the level of the spell minus the amount of strain spell you've used today. Alternatively, increase a concentration check DC to regain hit points equal to the spell's level for ever point you increase the DC by you regain hp equal to the spells level

 

Blood Resilience

Your mastery over your bloodline’s magic has made you resilient to its effects. When you use Strain Spells, the damage you take is reduced by an amount equal to your Charisma modifier (minimum of 1)  times the level of the spell. And when you use reverse strain spells the healing is increased by an amount equal to your Charisma modifier (minimum of 1) times the level of the spell.

Vengeful Veins

When you drop to 0 hit points, you may cast any spell you know without expending a spell slot before you fall unconscious. This powerful last resort allows you to unleash a final surge of magic drawn from your bloodline, if you cast a healing spell on yourself in this way you only regain 1 HP no matter what.

Previous Versions

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6/24/2024 3:10:34 PM
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