Monk
Base Class: Monk

you discover vampiric traits hidden in your martial arts.

Sanguine discovery

You learn how to access a pool of blood points equal to half your ki points.

 

you regain all blood points on a short rest

You innately understand how to heal with your blood points, you can spend one blood point to heal 3 hp as a bonus action

at 5th level you may spend more than one point at a time to heal. 

Sanguine knowledge

when you injure a creature, you can harness its innate blood energy to refill and overfill your blood points. You may store up to twice your maximum blood points during combat 

for every 15 damage delt you can steal 3 blood points from the injured foe. for each blood point you go past your innate limit (half your monk level) you take 1d6 damage at the start of your turn. 

 

at levels 11,15, and 17 the amount of blood points increases by 3 

example at level 11 you receive 6 points, then 9, 12.

Ki syphon

you learn to change your ki points into blood points. you can exchange 2 ki points for 1 blood point.

Sanguine Mastery

You learn to harness your blood arts in a more deadly way and increase your blood point pool

 Your body refuses to fall into undeath. When you would fall to zero hp  instead you fall to 1 at the cost of 5 blood points(will not trigger if you fall to zero by previous class abilities. Like the damage for being over your blood point limit)

your blood point pool increases by your monk level.

once you reach level 20 your blood points double (10+20=30 ) to 60 points

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