Base Class: Barbarian
This subclass is for use with a specific campaign setting and event. Use outside of this setting may require changes to the origins of the Barbarian's powers. Consult with your DM before using this subclass.
Unleashed Rage
Starting when you choose this path at 3rd level, you can unleash the potent magical rift energy left within you when you rage. If you do so, for the duration of your rage your weapon attacks are considered magical, and deal extra force damage equal to half your Barbarian level to the first creature you hit each turn. While in an Unleashed Rage, you are resistant to force damage, in addition to bludgeoning, piercing, and slashing damage. When your rage ends, you suffer one level of exhaustion.
Fractured Mind (Optional Feature)
Starting at 3rd level, your exposure to the cracks through reality has warped and damaged your mind. At dawn each day, make a DC 15 Wisdom Saving Throw. On a failure, roll on the Long-Term Madness table. For the next 24 hours, you suffer the effect rolled. You can only have one long-term madness effect as a result of this ability at a time, and new long-term madness effects caused by this ability replace the old effect.
In addition to this, beginning when the exposure to the crack in reality occurred and a level in this class was first taken, make a DC 20 Wisdom Saving Throw. On a failed save, roll on the Indefinite Madness table, or alternatively, choose an effect from the table. From now on, you suffer the effects rolled. You repeat this saving throw once per year, and the indefinite madness effects gained by this feature are cumulative. A Greater Restoration spell cast on you allows you to reroll the saving throw. On a successful save, one indefinite madness effect ends, but the saving throw will be repeated in subsequent years.
This class feature is an optional rule, aimed at adding an inherent roleplaying element suitable to this class. Speak with your DM about using this rule when taking this class.
Raging Singularity
Beginning at 6th level, your emotions have the ability to bend the space around you. While raging, you cannot be physically moved against your will. While raging, you have advantage on saving throws against any spell or magical effect that would teleport you or otherwise move you.
Fractured Duality
Beginning at 10th level, you can use your bonus action to fracture space around you, allowing versions of you from alternate realities to reach through the crack and aid you in battle, for 1 minute. When you do so, once per turn, you gain an additional attack as part of your attack action. You also gain +2 bonus to AC for the duration. While using this ability, the first creature you damage every turn must make a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier). On a failed save, they are frightened of you until the start of your next turn.
Before this ability ends, as an action, you can command the fracture to instead surround another creature within 60ft of you. That creature then gains this features effects for the time remaining.
Fractured Mark
Starting at 14th level, when you take damage from a creature that is within 30 feet of you, you can use your reaction to warp space and imprison that target. When you do, that creature must make a Strength saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier). On a failed save, that creatures speed is reduced to 0, and it cannot take reactions. You can use this feature a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/13/2021 9:37:18 PM
|
6
|
0
|
1
|
Coming Soon
|
|
|
10/16/2021 5:57:08 PM
|
10
|
0
|
--
|
Coming Soon
|
|
|
1/27/2022 1:42:04 PM
|
14
|
0
|
--
|
Coming Soon
|
|
|
2/9/2022 11:46:42 AM
|
17
|
1
|
--
|
Coming Soon
|
|
|
6/6/2022 10:39:18 AM
|
21
|
0
|
--
|
Coming Soon
|
|
|
10/20/2022 12:23:16 PM
|
27
|
2
|
--
|
Coming Soon
|
|
|
6/30/2024 1:00:30 AM
|
53
|
3
|
--
|
Coming Soon
|
Comments