Base Class: Bard
Call upon the spirits that wander the planes. They will answer their True King.
Birthright
At 3rd level, you gain the ability to call forth companions from another realm.
You learn two conjuration spells from the Druid spell list, you can swap these spells out in favor of another whenever you gain a bard level. Additionally when casting a conjuration spell that summons no more than two creatures, you can choose to passively concentrate on that spell. This means you cannot lose concentration as a result of taking damage and you can short rest while concentrating on that spell. You can do this for a number of hours equal to the spell original duration plus your proficiency bonus and Charisma modifier. Once you cast a conjuration spell like this you cannot do so again until you finish a long rest.
War Trained
At 3rd level, you gain proficiency in medium armor, martial weapons, and shields. Additionally, you adopt a style of fighting as your specialty. Select one fighting style from the fighter list. You can’t take a Fighting Style option more than once, even if something in the game lets you choose again.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Extra Attack
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Dominion
Starting at 14th level, when you cast a conjuration spell that summons a creature, you can summon an additional creature of that same type. Additionally, the summoned creatures gain temporary hit points equal to twice your bard level. This ability resets on a long rest.
Previous Versions
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