Paladin
Base Class: Paladin

The Oath of Harmony, Paladins who embrace the Oath of Harmony see themselves as mediators, recognizing that true strength lies not in favoring one extreme over another but in finding the delicate equilibrium between them. Their journey begins with a solemn vow to seek harmony in the face of discord, understanding that the interconnected dance of opposing energies is the essence of existence.

TENETS OF HARMONY

The tenets of Harmony encourage paladins to embody balance, mediate conflicts, and pursue equilibrium in a world filled with extremes.

Embrace the Contradiction: Find meaning in the dance between life and death, chaos and order, discover the tapestry of existence.

Balance Above All: Strive to maintain equilibrium in thought and action. Extremes lead to disruption; temperance ensures harmony. Seek the middle path even in the face of adversity.

Guiding Light in Twilight: Offer insight and understanding in times of moral uncertainty. Illuminate the shades of gray within a world of absolutes, guiding others through the labyrinth of conflicting ideals.

Eternal Seeker: Embody the endless quest for harmony. Continuously seek to learn, adapt, and evolve, for the journey toward equilibrium is unceasing.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Harmonising Resonance:

you can use your Channel Divinity to synchronize the efforts of your allies. For the next minute, any time a chosen ally within 30 feet of you makes an attack roll, ability check, or saving throw, they can add a bonus equal to vour Charisma modifier to the roll. This effect can be used a number of times equal to your Charisma modifier (minimum of once), and all uses must be expended within the duration.

Discordant Dissonance

You can use your Channel Divinity to disrupt the efforts of your enemies. For the next minute, any time a chosen enemy within 30 feet of you makes an attack roll, ability check, or saving throw, they must subtract a penalty equal to your Charisma modifier from the roll. This effect can be used a number of times equal to your Charisma modifier (minimum of once), and all uses must be expended within the duration.

 

 

Oath Spells

You gain oath spells at the paladin levels listed.

The Path You Take

As a pacifist, you control the battlefield with your words. You your divine smite deals half damage instead whilst chosen on this path. No matter how much you believe striking down what’s in front of you is the path of least resistance, this will only lead to a cycle that repeats for eternity.

As the warrior, you strike down those who block the path to achieving harmony, no matter the cost. You must always destroy those who stand in front of you, you shall not heal. Destroying what harms another leads to the quickest path to recovery.

you can choose what path you take every long rest

Oath of Harmony Spells (The Pacifist)

PALADIN LEVEL SPELLS

3rd

shield

5th

mirror image

9th

counterspell

13th

divination

17th

wall of force

 

Oath of Harmony Spells (The Warrior)

Paladin Level Spells

3rd

hunters mark 

5th

ray of enfeeblement

9th

haste

13th

fire Shield

17th

flame strike

Aura of Equilibrium

Starting at 7th level, embodying the essence of protection. When a friendly creature within your aura takes damage, the damage is reduced by an amount equal to charisma modifier + Proficiency.

At 18th level the range of this aura increases to 30 feet.

additionally you can now change in between your spell list whenever you want except during combat 

Emissary of Equanimity

Starting at 15th level,  Whenever you take damage, you can heal an amount equal to half the damage taken and distribute this healing among yourself and any allies within 30 feet of you. Additionally, creatures under the effect of Harmony's Resonance can also use this ability to distribute healing equal to half the damage they receive among themselves and allies within 30 feet. only one use can be activated at one time. 

Additionally you spell list become fused as you have become one with both the pacifist and warrior in your mind and body, you now no longer fall under the restrictions of the pacifist and warrior.

Herald of Harmony

At 20th level,

Your journey to achieve perfect harmony has fundamentally transformed you. As an Avatar of Balance, you embody the essence of equilibrium, you now become unageing and cant be aged magically as well, you gain the following benefits

  • Emissary of Equanimity heals for full 
  • you gain the ability to concentrate on two spells at once 
  • you add 1/2 of your paladin level to your aura of serenity

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