Monk
Base Class: Monk

Monks of the way of the Adamantine Heart traditionally value strength, honor, and patience. Through arduous training and dedicated meditation Adamantine Heart monks forge their bodies into not just weapons but shields against all the horrors the world has to offer. 

Iron Stance

At 3rd level you have taken steps toward forming your body into the perfect shield. When you take the Dodge Action or the Patient Defense Bonus Action you enter an Iron Stance for 10 minutes, while Iron Stance is active you can reduce both magical & non magical slashing, piercing, and bludgeoning damage you take, by your martial arts die + your wisdom modifier (minimum of 2 damage), potentially reducing the damage to 0. If you use more than 10 feet of your movement your Iron Stance ends early.

 

Lead Body

At 6th level You become immune to being moved against your will and cannot be knocked prone while you're in you're in your Iron Stance.

Mithril Fists

At 11th level the rigidity & strength of mithril emboldens your combat abilities. While your Iron Stance is active you may spend 2 Ki points to add your Strength and Dexterity modifiers to all unarmed strikes you make until the start of your next turn.

Adamantine Heart

At 17th level you've harnessed the unbreakable nature of adamantine. After dropping to 0 hitpoints or dying outright you gain hitpoints equal to 3 times you monk level. upon dropping to 0 hitpoints again you would gain hitpoints equal to twice your monk level, if this happens again hitpoints equal to your monk level, ounce more you will fall unconscious as normal.

Previous Versions

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1/3/2024 4:01:30 AM
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7/9/2024 8:54:18 AM
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