Base Class: Fighter
The Mystic Warrior is able to tap into their inner innate magical energy to grant them powerful offensive abilities in battle.
Mystic Arts
Starting at 3rd level the Mystic Warrior is able to tap into their innate magical energy and gain access to the abilities Mystic Blade and Mystic Bolt.
Mystic Blade. If you are wielding a weapon in one hand and nothing in the other as a bonus action you may activate your Mystic Blade. Attacks with your Mystic Blade deal an additional 1d4 force damage. This damage increases as you level up: at 5th level (d6), at 11th level (d8), and at 17th level (d10). This effect ends if you use two hands to make an attack or if you drop/sheath your weapon.
Mystic Bolt. If you have your Mystic Blade active as an action you may draw power from your Blade to unleash a Mystic Bolt. Doing so ends the effects of your current Mystic Blade. Make a Ranged Spell Attack using your Constitution Modifier at a target within 120 feet. On a hit the target takes 2d6 + Constitution Modifier force damage. This damage increases as you level up: at 5th level (3d6), at 11th level (4d6), and at 17th level (5d6).
Mystic Adept
At 7th level you gain proficiency in the Acrana skill and you may add your Constitution Modifier to any Arcana skill checks. Additionally, while your Mystic Blade is active it magically boosts your agility, granting advantage on Dexterity saving throws and an additional 10ft to your movement speed.
Mystic Lance
At 10th level your innate magical energy has reached a new limit. You unlock the ability to enhance your Mystic Bolt ability for a moment.
Mystic Lance. For a brief moment you enhance your Mystic Bolt causing a beam of light forming a line 100 feet long and 5 feet wide to blasts out from you in a direction you choose. Each creature in the line must make a Constitution saving throw. DC = 8 + Proficiency Bonus + Constitution Modifier. A creature takes 5d6 + half your fighter level force damage on a failed save, or half as much damage on a successful one.
Once you take this action, you can't do so again until you finish a short or long rest.
Mystical Critical
Starting at 15th level, while your Mystic Blade is active weapon attacks score a critical hit on a roll of 19-20. Additionally, when you land a critical hit with your Mystic Bolt if the target is Large or smaller you may push them back 10ft or have them be knocked prone.
Mystic Blitz
Starting at 18th level when you hit a target with your Mystic Bolt within 30ft of of you may teleport to an unoccupied space within 5ft of the target and make a single weapon attack.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
7/30/2024 6:31:05 PM
|
1
|
0
|
1
|
Coming Soon
|
Comments