Base Class: Rogue
Have you ever wanted to be a misthios? Do you think the rougue is the best class to achieve being your own version of alexios or kassandra?
Well in this case you'd be right. With this subclass you have been blessed by the gods, Zues with an eagle that follows you, Ares with his might in battle, Hermes with his athleticism, Artemis with her precision with her bow, and Nyx with her shadows.
Hermes Athleticism
Hermes has blessed you with his athleticism making you formidable in and off the battlefield
Starting at 3rd level you've come to be able to maneuver yourself about the lands with ease. You now have a climb speed equal to your movement speed.
You also can Activate "Hermes' blessing," giving you advantage on a acrobatics or athletics check once per long or short rest
The Might of Ares
Ares sees that you are a threat to any man who opposes you, and he has made you a champion.
Also starting at 3rd level you can use your reaction (A number of times equal to your dex mod per day) when an opponent misses you to strike back at your enemy. You can make a singular melee attack if an opponents melee attack doesnt hit your ac.
Eagle's eye
You have proven yourself to Zues and he now has gifted you with the sight of an eagle. Literally.
Starting at level 9, you can use the Find familiar spell at will. Though this eagle is always by your side it comes with some restrictions. The familiar must be an eagle, the familar cannot attack nor anything else with the intention to harm someone.
If this eagle dies it reappears the next round by your side.
The Shadows of Nyx
Nyx has blessed you with the ability to hide in her shadows
Starting at 13th level, When you are in an area of dim light or darkness, you can use your action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.
Artemis Devastating Shot
At level 17, Artemis favors you and has blessed you with her deadly precision. Once per day you can make a ranged attack turn into a devastating shot.
If you hit the targets ac, the target must make a con save as well (Ac= 8 + pro bonus + dex mod) if the target fails, you deal 5d12 damage as well as any sneak attack damage you may have had.
I'd the target is Suprised you deal 10d12 damage instead of the normal 5d12
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