Base Class: Fighter
NOTE: Can only be used on pen and paper, ask DM before you use (if you use), cause this re-writes a rule specifically for you.
The perfectionist is a studier Of the sword. instead of rushing headlong into battle, they analyze. practicing swinging swords, combination attacks, dodging, and getting their movements perfectly optimal each and every time. the weapon is not a tool of violence, it is an extension of your body.
Quick Learner
Starting at level three, your proficiency bonus no longer goes up by four levels (1 to 4 = +2, 5 to 8 = +3, etc.). Instead dropping down to every 3 levels (1 to 3 = +2, 4 to 6 = +3, 7 to 9 = +4, etc.). you also gain an unarmored defense of 10 + DEX + proficiency.
The First 1,000 Hours.
Your hours of practice have made your weapon feel like an extension of your arm. Add a +1 to your proficiency modifier and expertise in one weapon of your choice.
Re-Routing
You are able to correct your rare mistakes, and hit your opponents after you miss them. After missing, you may use your reaction to deal 2d8 damage to the opponent anyway. you can use this ability as many times = to your proficiency modifier. this ability upgrades at level 15 to 3d8, and level 18 to 4d8. resets every long rest.
Parry This!
While having a Shield Equipped, you may use your reaction to parry an oncoming attack. To parry, roll 1d20.
1: take 1.5x damage
2-10: take 1x damage
11-19: take no damage
20: take no damage and knock weapon out of opponents hand(s), which flies 15 feet in a direction.
10,000th hour
You are truly a master in your craft, and have gained the ability to find your opponents weak spots. once per long rest, you may double your damage on an attack.
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