Barbarian
Base Class: Barbarian

Frost Frenzy

When you are raging, you can use your bonus action to grant your attacks 1d4 additional cold damage until the start of your next turn.

Channel the Tempest

Beginning at 6th level, while raging, the first attack on each of your turns can trigger an effect chosen by you if you hit.

Gust of Wind

Choose up to 3 targets within 10 feet of you. They must succeed on a DEX saving throw or be knocked prone.

Lightning Strike

Choose up to 3 targets within 10 feet of you. They must succeed on a DEX saving throw or take 1d4 lightning damage.

Save DC = 8 + your proficiency bonus + your Constitution modifier.

Storm of Vengeance

 Starting at 10th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to trigger your Channel the Tempest ability on that one creature.

Might of Anauria

Beginning at 14th level, as an action you become imbibed with Anauria's Might, granting you the Strength of a Gale and the Speed of the Wind.

You gain the following benefits for one minute (or until you fall unconscious/use an action to end it):

  • You can treat yourself as one size category larger regarding how much you can carry/push/pull.
  • Your attacks deal 1d6 additional damage on a hit.
  • You have advantage on all Saving Throws
  • Your movement increases by 10 ft.
  • You ignore difficult terrain.

Additionally, your Channel the Tempest feature is enhanced during this time. (these effects replace the original ones).

Gust of Wind

Choose up to 3 targets within 10 feet of you. They are targeted by the spell Thunderwave.

Lightning Strike

Choose up to 3 targets within 10 feet of you. They are targeted by the spell Shocking Grasp.

Save DC = 8 + your proficiency bonus + your Strength modifier.

 You can use this a number of times equal to how many rages you have.

 You can use this a number of times equal to how many rages you have.

Frost Frenzy

When you are raging, you may use your bonus action to grant your attacks 1d4 bonus cold damage until the start of your next turn.

Channel the Tempest

Beginning at 6th level, while raging, the first attack on each of your turns can trigger an effect chosen by you if you hit.

Gust of Wind

Choose up to 3 targets within 10 feet of you. They must succeed on a DEX saving throw or be pushed 5 feet away from you and knocked prone.

Lightning Strike

Choose up to 3 targets within 10 feet of you. They must succeed on a DEX saving throw or take 1d4 lightning damage.

Save DC = 8 + your proficiency bonus + your Constitution modifier.

Storm of Vengeance

Starting at 10th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to trigger your Channel the Tempest ability on that one creature.

Might of Anauria

Beginning at 14th level, as an action you become imbibed with Anauria's Might, granting you the effects as though you were enlraged (although appearance-wise you have not grown).

You gain the following benefits for one minute (or until you fall unconscious/use an action to end it):

  • You can treat yourself as one size category larger regarding how much you can carry/push/pull.
  • Your attacks deal 1d6 additional damage on a hit with melee attacks.
  • You have advantage on all Saving Throws
  • Your movement increases by 10 ft.
  • You ignore difficult terrain.

Additionally, your Channel the Tempest feature is enhanced during this time. (these effects replace the original ones).

Gust of Wind

Choose up to 3 targets within 10 feet of you. They are targeted by the spell Thunderwave.

Lightning Strike

Choose up to 3 targets within 10 feet of you. They are targeted by the spell Shocking Grasp.

Save DC = 8 + your proficiency bonus + your Strength modifier.

 You can use this a number of times equal to how many rages you have.

Previous Versions

Name Date Modified Views Adds Version Actions
7/21/2019 1:47:30 AM
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7/21/2019 5:30:39 AM
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