Blood Hunter
Base Class: Blood Hunter

You've figured out how to bend your blood to disgusting, chaotic properties. The Order of Chaos subclass is a Blood Hunter subclass that uses your hemocraft dice to use different abilities within the subclass, such as Blood Tether.

Blood Tether

For an action, you can manipulate your blood into a solid, chain-like structure. At the end of this chain is a piercing end. Roll one of your hemocraft die. However much damage you get from using this ability is determined by that die. The chain deals 2d6 piercing damage, with your dexterity as your hit modifier. At level 3, your Blood Tether can go 10 ft. You must have a free hand.
Additionally, as a bonus action, you can roll a strength saving throw to pull your target towards you. The target rolls a strength saving throw, the DC being your roll. 

This can be used twice per short rest.

Aggressive Stance

Passively, you grow spikes upon your body during Intimidation checks. For this ability, you gain advantage on Intimidation checks.

Devour

At 11th level, you can use an action to open up your chest like a mimic, dealing 8d4 hemocraft dice damage to you on use. The opened chest acts like a natural weapon, with a 5 ft range and Strength as your hit modifier. On hit, it deals 5d6 piercing damage.

This ability can be used once per long rest.

Deliquescing Touch

On a critical hit, you may use your bonus action to touch your target. Blood flows out of your skin and into the targets eyes and mouth. Damaged is determined via 2d4 hemocraft dice. The target must make a constitution throw, the DC also determined by what you rolled for damage, multiplied by 2.

On a fail, the target dies. On a success, the target lives.

The target must be living. This can be used 3 times per short rest.

Blood Creature

At 18th level, you can use your action to form a beast of medium size and CR 8 that rips out of your back. You are in control of this beast. However, your body is uncontrollable due to the amount of blood used. The beast can be out for one hour, or can be dispelled by going back into your body. If the beast is outside of your body for more than one hour, the beast will collapse into a pool of blood, and you will die.

The beast overtakes your initiative. You can use this ability once per long rest. 

Previous Versions

Name Date Modified Views Adds Version Actions
8/3/2024 2:53:24 PM
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