Base Class: Warlock
Dragons and the draconic gods are known to have cults and religions following their every word, so why wouldn't they make pacts as well? While most draconic pacts are a result of dragon gods such as Bahamut or Tiamat, many ancient dragons of various types and colors are able to create pacts. They gift their elemental breath and power to their warlock in exchange for a sum of money, usually a tithing or percentage, the most common cost is 50% of all gold made, and another common exchange is all assets after death. Apart from their elemental prowess they are able to pass on, they also can gift draconic traits such as hardened skin, claws, dark vision, wings, and on rare occasions the ability to transform into a dragon.
Expanded Spell List
The Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Dragon Expanded Spells
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1st |
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2nd |
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3rd |
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4th |
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5th |
Draconic Gift
Starting at 1st level, you have resistance to your Dragon Master's type of element. At the 6th level you can use a breath weapon of the type.
Acid
For acid dragons (Black and Copper)
Cold
For cold dragons (silver and white).
Fire
For fire dragons (Gold and Red dragons)
Lightning
For lightning dragons (Blue and Bronze)
Poison
For poison dragons (Steel and Green)
Psychic
For purple dragons only.
Draconic Features
Starting at 6th level, you can call on your patron to alter body into a weapon. You can use your bonus action to transform your hands into claws that act as dual wielded weapons that each deal 1d6 + your strength modifier slashing damage.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Aspect of the Dragon
Starting at 10th level, you can improve your Draconic Features into the Aspect of the Dragon, which extends the time transformed from one to ten minutes and you gain wings and darkvision.
Full Transformation
Starting at 14th level, you can transform into a young dragon version of your patron's type that was decided at level 1. You can only transform once per long rest and is treated like a wildshape.
Previous Versions
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8/11/2024 6:32:45 PM
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5e
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8/11/2024 6:34:54 PM
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4
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Coming Soon
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8/11/2024 6:54:41 PM
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4
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Coming Soon
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