Monk
Base Class: Monk

This Subclass is a mix of The Way of Mercy, and the teachings of the Ruby Dragon.

Within the Halls of the Ruby Palace, you will follow the Ruby Dragons ways.

Following the teachings of Isa'dorra, (Sardior) the Ruby Dragon, Diety and Master of Gem Dragons, You have honed your wisdom and techniques to their maximum, learning to heal with your touch, instead of only just hurting.

You have learned the way of Gem Dragons and imbued their power into your Ki, honing their special abilities and breath weapons.

As a Follower of the Ruby Dragon, your Wisdom has granted you the ability to focus your Ki through vital points and heal others.

 

(This is for the Campaign of Astartia)

Implements of Ruby Mercy

3rd-level Way of the Ruby Dragon feature

You gain proficiency in the Insight and Medicine skills, and you gain proficiency with the herbalism kit. You also gain a special mask, which you often wear when using the features of this subclass. You determine its appearance, or It can be of a Gem dragon of your Choosing

Fists of Healing

3rd-level Way of the Ruby Dragon feature

Your knowledge of the Chakra points within the body has enabled you the ability to imbue your Fists with healing . As an action, you can spend 1 ki point to Punch a creature and restore a number of hit points equal to a roll of your Martial Arts die + your Wisdom modifier.

When you use your Flurry of Blows, you can replace one of the unarmed strikes with a use of this feature without spending a ki point for the healing.

Fist of Harm

3rd-level Way of the Ruby Dragon feature

You can use your ki to inflict wounds. When you hit a creature with an unarmed strike, you can spend 1 ki point to deal extra necrotic damage equal to one roll of your Martial Arts die + your Wisdom modifier. You can use this feature only once per turn.

When you attack with this method, your strike hits like an Topaz Dragons Breath.

Isa'Dorras' Touch

6th-level Way of the Ruby Dragon feature

You can administer even greater cures with a touch, and if you feel it’s necessary, you can use your knowledge to cause harm.

When you use Fist of Healing on a creature, you can also end one disease or one of the following conditions affecting the creature: blinded, deafened, paralyzed, poisoned, or stunned.

When you use First of Harm on a creature, you can subject that creature to the poisoned condition until the end of your next turn.

Gem Dragon Breath

At 3rd level you can channel destructive waves of energy, like those created by the Gem Dragons.

When you take the Attack action on your turn, you can replace one of the attacks with an exhalation of draconic energy in either a 20-foot cone or a 30-foot line that is 5 feet wide (your choice). Choose a damage type: Force, Radiant, Psychic, Thunder, or Necrotic. Each creature in that area must make a Dexterity saving throw against your ki save DC, taking damage of the chosen type equal to two rolls of your Martial Arts die on a failed save, or half as much damage on a successful one.

Gem Dragon Psionic Mind

You can telepathically speak to any creature you can see within 30 feet of you. You choose what language to speak to the creature in that you know.

Whether it undestands you or not is unknown.

Flurry of the Dragons Warmth and Fire

11th-level Way of the Ruby Dragon feature

You can now dish out a flurry of comfort and hurt. When you use Flurry of Blows, you can now replace each of the unarmed strikes with a use of your Fist of Healing, without spending ki points for the healing.

In addition, when you make an unarmed strike with Fist of Blows, you can use Fist of Harm with that strike without spending the ki point for Fist of Harm. You can still use Fist of Harm only once per turn.

Wings of Gem Dragons

At 14th Level with the Power of the Ruby Dragon within you, you can manifest Giant spectral Gem dragon wings, these wings take on the Gem/colour of your choosing.

Crystal - Clear

Ruby- Red

Saphire- Blue

Topaz- Orange

Emerald - Green

Amethyst - Purple

Obsidian - Black

You double your current flying speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn or 10 minutes.

The Ruby Dragons Mercy

17th-level Way of the Ruby Dragon feature

Your mastery of the way of the Ruby Dragon has granted you her gifts of life. As an action, you can touch the corpse of a creature that died within the past 24 hours and expend 5 ki points. The creature then returns to life, regaining a number of hit points equal to 4d10 + your Wisdom modifier. If the creature died while subject to any of the following conditions, it revives with them removed: blinded, deafened, paralyzed, poisoned, and stunned.

Once you use this feature, you can’t use it again until you finish a long rest.

Way Of The Ruby Dragon Image

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