Base Class: Warlock
Death has often been viewed as a terrifying or villainous entity: an inescapable doom. Death is simply a force of nature. All things that live must die. Death may neither kill nor revive the living. It is merely there to collect unembodied souls and to observe the world. Why would death have any interest in making pacts with mortals, you may ask? The “rules” may prevent Death from having any direct effect on the affairs of the living, but that doesn’t mean he can’t have others act in his place.
Expanded Spell List
Death lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Death Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
bane, detect good and evil |
|
2nd |
branding smite, pass without trace |
|
3rd |
animate dead, speak with dead |
|
4th |
death ward, locate creature |
|
5th |
destructive wave, hallow |
No Fear of Death
Starting at 1st level, you are immune to the frightened condition and if you are brought to 0 hit points, you can use your reaction to go to 1 hit point. You can use this once per short rest.
Walk Among the Dead
Starting at 1st level, you have double proficiency bonus on charisma checks made when dealing with the undead as well as advantage on stealth checks to hide from them. You can also use an action end possession on yourself.
Mark of Death
Starting at 6th level, you gain the thaumaturgy cantrip. It does not count against your cantrips known. Additionally, you call upon the unearthly power granted to you by Death to change your visage and strike fear. You can use an action to change. All creatures within 30ft of you must make a wisdom save or be frightened of you until the end of their next turn. You may use this feature once per short or long rest.
Soul Sight
Starting at 10th level, you gain the ability to see invisible creatures and objects, and you can see into the Ethereal Plane. Additionally, any attack you make with a magic weapon or a cantrip can hit ethereal creatures/objects. Ethereal creatures and objects appear ghostly and translucent.
Reaper’s Strike
Starting at 14th level, you can mark a creature for death when you hit it with an attack. For the next 24 hrs, until the creature dies, or until you use this feature again, any spell or attack you make against them ignores damage resistances and deals additional damage equal to your proficiency bonus. Additionally, you can use an action to to sense the direction of the target (but not distance) so long as they are on the same plane or the ethereal plane. You can use this feature once per long rest.
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Posted Dec 3, 2021So say you already have thaumaturgy as a racial trait(teifling) what would be the replacement for it.