Base Class: Warlock
For the purposes of Eldritch Invocation selections you are considered a Pact of the Blade Warlock.
Your pact weapon can be a flail, a longsword, or a longbow. You gain proficiency in each of these weapons.
Two in One
Starting at 1st level, the unusual nature of your patron allows you to be in two places at once.
As an action, you can create a second instance of yourself. It appears in an unoccupied space within 5 feet of you and lasts for 1 hour or until you die. Your second instance will always appear wielding a longsword, a flail, or a longbow, you choose which.
Whenever you move or take an action, bonus action or reaction, you can choose which instance will perform it. Both instances are still the same body, therefore they share all statistics, including Hit Points, conditions and equipment. You can only use senses of one instance at a time.
Once you use this feature, you can't use it again until you finish a short or long rest.
Pact Boon
At 6th level, your patron bestows another gift upon you. You gain a second Pact Boon. You cannot select the same option for the second time. You gain all of the benefits and disadvantages of both pacts selected.
Additionally, you gain the ability to walk through shadow. When you are in dim light or darkness, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in dim light or darkness. You do not provoke attacks of opportunity while moving in this manner.
The Undying Hero
At 10th level, the spirit of the Hero imbues you with abilities beyond your limits. When an enemy hits you with an attack that would reduce your hit points to 0, you can use a reaction to make a Constitution saving throw, DC of 10 or half of the damage dealt, rounded down. If you succeed, you are instead brought to 1 hit point.
Additionally, if you have not already summoned a second instance of yourself, you do so now. That instance then makes 2 attacks against the enemy that damaged you, before returning to its normal state.
Once you use this feature, you can't use it again until you finish a short or long rest.
Mystic Arcanum Improved
At 14th level, you can select one level 6 spell and one level 7 spell from the Warlock spell list. Your Mystic Arcanum feature can now be used to cast these spells as if they were arcanum spells.
At 15th level you can select one level 8 spell from the Warlock spell list. Your Mystic Arcanum feature can now be used to cast these spells as if they were arcanum spells.
At 17th level you can select one level 9 spell from the Warlock spell list. Your Mystic Arcanum feature can now be used to cast these spells as if they were arcanum spells.
Pact Magic
Expanded Spell List
Spell Level Spells
1 Cure Wounds, Faerie Fire
2 Misty Step, Mirror Image
3 Blink, Hypnotic Pattern
4 Greater Invisibility, Freedom of Movement
5 Hold Monster, Mislead
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