Barbarian
Base Class: Barbarian

Barbarians who follow the Path of the Attacker are embodiments of raw power and relentless aggression, with the skills to back it up. These warriors push themselves to the brink, harnessing an ability known as Berserker mode, or "B Mode" for short. In this state, they channel their fury into precise, devastating attacks, sacrificing their vitality for overwhelming strength. Speed, aggression, and overwhelming force are their hallmarks, making them formidable opponents in any battle.

Combat Training

You gain a fighting style chosen from specific options.

Blind Fighting

You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.

Dueling

When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Two-Weapon Fighting

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Unarmed Fighting

Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier on a hit. If you aren’t wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.

At the start of each of your turns, you can deal 1d4 bludgeoning damage to one creature grappled by you.

B-Mode

While raging, you can choose to enter B-mode. Your movement speed increases by 10 feet, and all melee weapon attacks deal additional damage equal to your proficiency bonus. At the end of each of your turns, you take damage equal to half your level rounded up. This damage can't be avoided or reduced in any way. If you would drop to 0 hit points while B-mode is active for any reason, you instead drop to 1 hit point and your rage ends, reducing your movement to 0 on your turn.

Overdrive

While in B-mode, if you reduce a creature to 0 hp, you can immediately move half your speed and make one more melee attack.

Enhanced B-mode

You can make an additional extra attack as part of your attack action. Movement bonus goes from 10 to 20.

Final Strike

When you score a critical hit or reduce a creature to 0 hp with a melee attack, you can make one additional melee attack on any creature within range, before or after you use Overdrive. This attack automatically deals maximum damage. After this strike, your rage ends immediately, and you take damage equal to your level that can't be avoided or reduced in any way due to the strain it imposes on your body.

Path Of The Attacker Image

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