Base Class: Barbarian
You are born of Strength and Steel. Of Metal and Wi’ll. The Titans resilience is crafted through battle. Such is your path.
Titan Path Barbarians are the toughest of all. They resist damage like none other. They command a primal force that connects them to the primordial titans and the toughness they hold.
Titans Guard
Starting when you choose this path at level 3, you gain proficiency in heavy armor and can rage while wearing heavy armor and still gain the effects of your rage.
Additionally, while raging you reduce all incoming damage other than psychic by your rage damage modifier (after taking into account resistances). At level 20 you also reduce the damage by your CON modifier.
Titan Power
At level 6, magic of the primordial titans flows through you. Granting you a bonus to Athletics, Insight, Intimidation, Perception, and Survival equal to your CON modifier. You also can grant an ally a bonus to any of these checks, as an action, equal to your CON modifier once per Long Rest. The bonus lasts for 1 minute.
Titan’s Tenacity
At level 10, you gain the ability to, while raging, when you fail a saving throw to reroll that saving throw. You can only do this once per rage.
You also gain immunity to being prone, grappled, restrained or otherwise moved against your will.
Colossal Blockade
At level 14, when you enter into a rage or as a bonus action while raging you can Channel your destructive power into the ground surrounding you. The ground within 10 ft of you is considered difficult terrain for the duration of your rage. The ground beneath you flows behind your strikes dealing an additional 1d12 Bludgeoning damage on every attack made against an enemy within your Blockade aura. For the duration of this your reach is increased by 5ft.
While Colossal Blockade is active; anytime an enemy moves into your aura or attempts to leave it you may as a reaction make an attack against them. If the attack hits you regain your reaction.
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