Base Class: Barbarian
Path of Draconic Fury barbarian.
Draconic Ancestry
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Draconic Ancestry
| DRAGON | DAMAGE TYPE |
|---|---|
|
Black |
Acid |
|
Blue |
Lightning |
|
Brass |
Fire |
|
Bronze |
Lightning |
|
Copper |
Acid |
|
Gold |
Fire |
|
Green |
Poison |
|
Red |
Fire |
|
Silver |
Cold |
|
White |
Cold |
You can speak, read, and write Draconic.
Black Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with that dragon is used by features you gain.
Blue Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Brass Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Bronze Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Copper Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Gold Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Green Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Red Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Silver Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
White Dragon
At 3rd level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain.
Draconic Fury
Starting at 3rd level, when you enter a rage, the traits inherited from your draconic ancestor begin to manifest, temporarily altering your physical form. While raging, you gain the following benefits:
Draconic Claws: Your hands transform into draconic claws, dealing 1d6 slashing damage plus your Strength modifier. This damage increases to 2d6 at 5th level and 3d6 at 10th level.
Draconic Resilience: While raging, Draconic scales manifest over areas of your body granting you resistance to the damage type associated with your draconic ancestor.
Draconic Wrath
Starting at 6th level, your draconic transformation intensifies. When you enter a rage, your head manifests a draconic maw and you sprout a powerful dragon tail. This tail counts as a simple melee weapon with a 10 foot reach.
Tail Swipe: You can use your bonus action to make a melee weapon attack with your tail. The tail deals 1d10 bludgeoning damage plus your Strength modifier. On a hit, the target must succeed on a Strength saving throw (DC equals 8 + your proficiency bonus + your Strength modifier) or be knocked prone.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses upon finishing a long rest.
Draconic Maw: While grappling a creature, you can use your bonus action to make a special melee attack with your draconic Maw against the grappled creature. On a hit, this attack deals 1d8 piercing damage plus your Strength modifier. Creatures hit are restrained and take 1d8 piercing damage plus your strength modifier every turn they remain restrained. The restrained creature repeats the save at the end of there turn.
The feral power within you increases, causing the natural weapons of your Draconic claws, Draconic maw and Dragons Tail count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Draconic Wings
Starting at 10th level, when you enter a rage, you sprout a pair of draconic wings and grow one size larger. These wings grant you a flying speed equal to your walking speed.
You can’t manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.
Draconic Breath
Starting at 14th level, while raging, you can channel your draconic ancestor’s fury into a devastating breath attack. As an action, you can exhale destructive energy in a 30 foot cone. Each creature in the affected area must make a Dexterity saving throw (DC equals 8 + your proficiency bonus + your Constitution modifier), taking 8d8 damage of the type associated with your draconic ancestor on a failed save, or half as much damage on a successful one. Once you use this feature you can’t use it again until you finish a long rest.
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