Warlock
Base Class: Warlock

The deity behind the Godsworn Gates, while mysterious, seemingly has chosen you for a higher purpose. Through their divine nature they grant you a fraction of their power, to serve a special purpose. Despite a direct connection, this patron hides their true intention but guides you nonetheless to a promised goal of finality and fulfilment.

Expanded Spell List

The Godsworn deity lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Expanded Spells
Spell Level Spells

1st

Gift of Alacrity, Zephyr Strike

2nd

Augury, [Tooltip Not Found]

3rd

Blink, Slow

4th

Death Ward, Locate Creature

5th

Commune, Temporal Shunt

Temporal Insight

Starting at 1st level, your connection to your Patron allows you to glimpse potential futures and past events. You gain proficiency in the History skill, and when making an Intelligence (History) check related to time, you can add double your proficiency bonus.


Once per long rest, you can touch an object or location to experience a brief vision of a significant event tied to it, either from the past or a potential future. The information provided by the DM is cryptic but useful, giving you insight into how to proceed.

Temporal Halt

At 6th level, you gain the ability to stop other objects and creatures in time. As a reaction to being attacked, you can use this ability to force a creature within 30ft to make a wisdom saving throw against your spell DC or become frozen in time for one minute, causing it to become Paralyzed. This ability can also be used to freeze an object in place.

As a reaction to an object moving, you can freeze that object that weighs up to 20lbs times your charisma modifier. Certain objects can be held in sections rather than all together. (Example: wheel of a wagon rather than the entire wagon) If the weight exceeds the limit, you can make a charisma saving throw where the DC is 10 + the exceeded weight divided by 10 rounded down. If you succeed the saving throw you freeze the object in time, but your movement speed is 0 and you have disadvantage on all saving throws due to the strain the spell is having on you. This affect lasts until the concentration ends or after 1 minute.

This ability requires concentration to stay active. The ability ends if any effects or actions affect the frozen creature or the frozen object. This ability can be used 3 times per long rest.

The Flow of Time

At 10th level, you can use your patron's perception of time to see possible outcomes in the future. As an action, you can pause time and examine its possible pathways to find out one of the following:

  • Max health points of a creature
  • Any concealed objects or weapons a creature may use in the next 10 minutes (DM's discretion if within this time frame)
  • One of a creature's known spells (highest level spell it knows)
  • One of a creature's abilities, feature, resistances, immunities, vulnerabilities or weaknesses of your choice (one you do not already know)
  • Any events that are about to occur to you or around you within 10 minutes (approximately) (e.g. A brawl bursting out in the tavern or a poison or a curse that you have been unknowingly infected with activating). If an event like this is going to occur, the DM can tell you either the time till the event happens or one important detail of the event. If no such event is about to occur, then you waste the use of this feature.

This action can be used once per long rest.

Domain Expansion: The Art of Regression

At 14th level, you gain the ability to give off a burst of energy and re-wind time. As an action, once per long rest, you can choose a creature you can see within 60 feet of you and push back in time to the end of your last turn, or 6 seconds. This undoes all damage, effects and spells that occurred in that time to that creature.

You can target an area where a creature once was if they will return to that area at some point during the Re-wind (e.g. if they were disintegrated or sent to another plane). You can use this ability once every 24 hours, but must speak this sacred phrase each time...

"Through ancient rites and timeless obsession,
Bound by fate's enduring confession,
The past unveils its grim procession,
Domain Expansion: The Art of Regression"

The Godsworn Chosen Image

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