Base Class: Cleric
church's morals - be kind to those who offer there hand for aid but if betrayed strike them down, hold the order of the people above all others, and learn the words of all gods. symbols - heart amulet surrounded by an fire
practices - think Cristian practices such as daily prayer the church of puppets is mostly an hidden order above all kings in many differ lands so if your apart of this domain you might have ties to such areas threw knowing other members by name.
Domain Spells
You gain domain spells at the cleric levels listed in the Forge Domain Spells table. See the Divine Domain class feature for how domain spells work.
Forge Domain Spells
| Cleric Level | Spells |
|---|---|
| 3rd | animate dead, detect magic, magic weapon, spirit guardians |
| 5th | contagion, protection from energy |
| 7th | fabricate, resurrection |
| 9th | animate objects, creation |
Bonus Proficiencies
When you choose this domain at 3rd level, you gain proficiency with light armor and smith’s tools and thieves' tools.
Blessing of the puppet
At 3rd level, you gain the ability to cast animate object into a object. At the end of a long rest, you can touch one object that is up to the size of large. Until the end of your next long rest or until you die, the object becomes a familiar, granting a +1 bonus to AC if it’s armor or a +1 bonus to attack and damage rolls if it’s a weapon.
Once you use this feature, you can’t use it again until you finish a long rest.
Channel Divinity: Puppeteer's Blessing
3rd-level Twilight Domain feature
You can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it temporary hit points equal to 1d6 plus your cleric level.
- You end one effect on it causing it to be charmed or frightened.
As a bonus action you can summon shades to help defend you and your allies maximum up to 10 by draining 20 life from your HP.
Soul of the puppet
Starting at 6th level, your mastery of puppets grants you special abilities:
- You gain resistance to necrotic damage.
- Advantage on arcana and performance check.
Champion of the undead and puppets
At 17th level, your blessed affinity with the undead and puppets becomes more powerful:
- You gain immunity to necrotic damage.
- While wearing light armor, you have resistance to psychic attacks.
Comments