Base Class: Rogue
An Assassin's training focuses on using stealth, poison, and disguise to eliminate foes with deadly efficiency. While some Rogues who follow this path are hired killers, spies, or bounty hunters, the capabilities of this subclass are equally useful for adventurers facing a variety of monstrous enemies.
Assassinate
You're adept at ambushing a target, granting you the following benefits:
Assassin's Tools
You gain a Disguise Kit and a Poisoner's Kit, and you have proficiency with them.
Infiltration Expertise
You are expert at the following techniques that aid your infiltrations:
Envenom Weapons
When you use the Poison option of your Cunning Strike, the target also takes 2d6 Poison damage whenever it fails the saving throw. This damage ignores Resistance to Poison damage.
Death Strike
When you hit with your Sneak Attack on the first round of a combat, the target must succeed on a Constitution saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus), or the attack's damage is doubled against the target.
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